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crpl:docs:setterrain [2013/10/13 20:33] – Level is 1-10 not 0-9. mopa42crpl:docs:setterrain [2025/02/14 14:57] (current) – external edit 127.0.0.1
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-~~DISCUSSION~~+
 <- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#terrain_and_wall_commands|Terrain and Wall Commands]] <- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#terrain_and_wall_commands|Terrain and Wall Commands]]
 =====  SetTerrain  ===== =====  SetTerrain  =====
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 === Description === === Description ===
 Sets the height of the terrain cell at X,Y. Level must be in the range of 1-10. If Level is 0 or below, the cell will be turned to void. If Level is 11 or above, the cell will be set to height 10. Sets the height of the terrain cell at X,Y. Level must be in the range of 1-10. If Level is 0 or below, the cell will be turned to void. If Level is 11 or above, the cell will be set to height 10.
 +
 +<color red> Use this command sparingly and with caution - it has a severe impact on game performance. </color>
 === Examples === === Examples ===
 <code> <code>
crpl/docs/setterrain.1381696402.txt.gz · Last modified: 2025/02/14 14:56 (external edit)