crpl:docs:operatewhilepaused
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crpl:docs:operatewhilepaused [2018/07/07 10:55] – add warning with bug Grabz | crpl:docs:operatewhilepaused [2025/02/14 14:57] (current) – external edit 127.0.0.1 |
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Use [[crpl:docs:IsPaused]] to determine whether or not the game is currently in a paused state. | Use [[crpl:docs:IsPaused]] to determine whether or not the game is currently in a paused state. |
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<note important>OperateWhilePaused set to TRUE is known to cause bugs with other scripts attached to the same CRPL Core. | <note important>OperateWhilePaused set to TRUE is known to cause bugs with other scripts attached to the same CRPL Core that do not operate while paused. There is a chance they will mistakenly inherit this flag when unwanted and run paused as well. |
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If you're using this function, manually set it to FALSE in all your other scripts to avoid bugs.</note> | If you're using this function, manually set it to FALSE in all your other scripts to avoid bugs.</note> |
crpl/docs/operatewhilepaused.1530960928.txt.gz · Last modified: 2025/02/14 14:56 (external edit)