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crpl:docs:getunitsinrange [2018/02/20 21:27] – note about unit detection cornucaniscrpl:docs:getunitsinrange [2025/02/14 14:57] (current) – external edit 127.0.0.1
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-~~DISCUSSION~~+
 <- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#unit_commands|Unit Commands]] <- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#unit_commands|Unit Commands]]
 =====  GetUnitsInRange  ===== =====  GetUnitsInRange  =====
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 Returns the unit UID's of all built player units that are landed and within range.  The function pushes the n UID's onto the stack followed by the integer n, where n is the number of units. Returns the unit UID's of all built player units that are landed and within range.  The function pushes the n UID's onto the stack followed by the integer n, where n is the number of units.
  
-Note: This command will also detect Tech Artifacts, Message Artifacts, and Shield Keys.+Note: This command will also detect Tech Artifacts, Message Artifacts, Power Zones and Shield Keys.
  
 === Examples === === Examples ===
crpl/docs/getunitsinrange.1519162043.txt.gz · Last modified: 2025/02/14 14:56 (external edit)