crpl:docs:func_awake

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
crpl:docs:func_awake [2022/07/01 18:41] – reformat Karsten75crpl:docs:func_awake [2025/02/14 14:57] (current) – external edit 127.0.0.1
Line 7: Line 7:
 Special function that is automatically called whenever a core is created. Whenever a core is created (either dynamically or at a game load), this function is called.  At game load time this function is called before the game 'loading' initialization screen is dismissed.   Special function that is automatically called whenever a core is created. Whenever a core is created (either dynamically or at a game load), this function is called.  At game load time this function is called before the game 'loading' initialization screen is dismissed.  
  
-Can be useful for repeating commands that are not persisted across saves, such as [[crpl:docs:SetFieldCell]].+Can be useful for repeating commands that are not persistent across saves, such as [[crpl:docs:SetFieldCell]].
 === Examples === === Examples ===
 <code> <code>
crpl/docs/func_awake.1656700871.txt.gz · Last modified: 2025/02/14 14:56 (external edit)