4rpl:commands:uselegalunitcells
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4rpl:commands:uselegalunitcells [2021/01/08 16:01] – external edit 127.0.0.1 | 4rpl:commands:uselegalunitcells [2025/02/14 14:57] (current) – external edit 127.0.0.1 |
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When 'use' is set to true, unit build and movement will only be allowed on cells specified by the SetLegalUnitCells call. | When 'use' is set to true, unit build and movement will only be allowed on cells specified by the SetLegalUnitCells call. |
When 'use' is set to false, legalUnitCells are not used. Note that be default all cells are in the disallowed state. So if you call UseLegalUnitCells | When 'use' is set to false, legalUnitCells are not used. Note that be default all cells are in the disallowed state. So if you call UseLegalUnitCells |
without calling SetLegalUnitCells, then no place on the map can be used for building or moving.\\ | without calling SetLegalUnitCells, then no place on the map can be used for building or moving. |
NOTE: LEGAL UNIT MOVEMENT AND BUILDING IS ONLY IN EFFECT WHEN NOT IN EDIT MODE. IN EDIT MODE YOU MAY STILL BUILD AND MOVE UNITS REGARDLESS. | |
| :!: NOTE: LEGAL UNIT MOVEMENT AND BUILDING IS ONLY IN EFFECT WHEN NOT IN EDIT MODE. IN EDIT MODE YOU MAY STILL BUILD AND MOVE UNITS REGARDLESS. |
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===== Examples ===== | ===== Examples ===== |
4rpl/commands/uselegalunitcells.1610121708.txt.gz · Last modified: 2025/02/14 14:56 (external edit)