This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
4rpl:commands:sounds [2021/02/10 21:19] – Karsten75 | 4rpl:commands:sounds [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
---|---|---|---|
Line 2: | Line 2: | ||
< | < | ||
- | ====== | + | ====== |
- | Sounds, for use in the [[4rpl: | + | Sounds, for use in the [[4rpl: |
- | One group are " | + | One group are " |
Not all sounds are described or named to make looping sounds identifiable from their names, hence this page is an attempt to categorize them appropriately. | Not all sounds are described or named to make looping sounds identifiable from their names, hence this page is an attempt to categorize them appropriately. | ||
- | ---- | + | |
- | * MissileLaunch | + | There are two console scripts that can be used to evaluate the various sounds: [[cw4: |
- | * SniperFire | + | [[cw4: |
- | * UnitExplosion | + | |
- | * UnitBuild | + | Note: These names are case sensitive. |
- | * BaseLand | + | |
- | * UnitTakeoff | + | <WRAP group> |
- | * UnitLand | + | <WRAP column third > |
- | * UnitPlace | + | ==== Discrete Sounds ==== |
+ | * ADAMessage | ||
+ | * ADAMessagesClose | ||
+ | * ADAMessagesOpen | ||
+ | * Achievement | ||
* Aircraft | * Aircraft | ||
* Aircraft2 | * Aircraft2 | ||
- | * Rocket | + | * BaseLand |
- | * Singularity | + | * BerthaExplosion |
- | * SingularityLaunch | + | * BerthaFire |
- | * RainDrop | + | * BombDrop |
+ | * BombDropSlide | ||
+ | * BombExplosion | ||
+ | * BraveWarning | ||
+ | * ButtonClick | ||
+ | * CannonFire | ||
+ | * Click | ||
+ | * Click 1 | ||
+ | * Click2 | ||
+ | * CloseClick | ||
* Damper | * Damper | ||
* DamperDone | * DamperDone | ||
- | * SingularityDone | ||
- | * MissileExplosion | ||
* Dematerialize | * Dematerialize | ||
- | * Rematerialize | + | * EggBrave |
+ | * EggBurst | ||
+ | * EggReleased | ||
+ | * ErrorBuild | ||
+ | * Explosion | ||
+ | * Explosion_1 | ||
+ | * Explosion_10 | ||
+ | * Explosion_11 | ||
+ | * Explosion_12 | ||
+ | * Explosion_2 | ||
+ | * Explosion_3 | ||
+ | * Explosion_4 | ||
+ | * Explosion_5 | ||
+ | * Explosion_7 | ||
+ | * Explosion_8 | ||
+ | * Explosion_9 | ||
+ | * HoverOpen | ||
+ | * InfoCacheCollected | ||
+ | * InhibitorFiring | ||
+ | * Materialize | ||
+ | * MinimapAlert | ||
+ | * MissileExplosion | ||
+ | * MissileLaunch | ||
+ | * MissionFail | ||
+ | * MissionObjective | ||
+ | * MissionObjectiveFail | ||
+ | * MissionObjectiveRequiredComplete | ||
+ | * MissionScan | ||
* MissionSpaceInitiateJump | * MissionSpaceInitiateJump | ||
* MissionSpacePanelClose | * MissionSpacePanelClose | ||
* MissionSpacePanelOpen | * MissionSpacePanelOpen | ||
* MissionSpaceRegionNavSelect | * MissionSpaceRegionNavSelect | ||
- | * Warning | + | * MissionWin |
- | * MissionFail | + | * MortarFire |
- | * SporeLaunch | + | * MortarShellExplosion |
+ | * NeutronBurst | ||
+ | * Notify | ||
+ | * PlanetView | ||
+ | * PlanetView2 | ||
+ | * RainDrop | ||
+ | * Rematerialize | ||
+ | * RiftLabDepart | ||
+ | * Sci Fi Explosion 01 | ||
+ | * Sci Fi Explosion 02 | ||
+ | * Sci Fi Explosion 03 | ||
+ | * Sci Fi Explosion 04 | ||
+ | * Sci Fi Explosion 05 | ||
+ | * Sci Fi Explosion 06 | ||
+ | * Sci Fi Explosion 07 | ||
+ | * Sci Fi Explosion 08 | ||
+ | * Sci Fi Explosion 09 | ||
+ | * Sci Fi Explosion 10 | ||
+ | * Sci Fi Explosion 11 | ||
+ | * Sci Fi Explosion 12 | ||
+ | * Sci Fi Explosion 13 | ||
+ | * Sci Fi Explosion 14 | ||
+ | * Sci Fi Explosion 15 | ||
+ | * Sci Fi Explosion 16 | ||
+ | * Sci Fi Explosion 17 | ||
+ | * Sci Fi Explosion 18 | ||
+ | * Sci Fi Explosion 19 | ||
+ | * Sci Fi Explosion 20 | ||
+ | * Sci Fi Explosion 21 | ||
+ | * Sci Fi Explosion 22 | ||
+ | * Sci Fi Explosion 23 | ||
+ | * Sci Fi Explosion 24 | ||
+ | * Shutdown | ||
+ | * Singularity | ||
+ | * SingularityDone | ||
+ | * SingularityLaunch | ||
+ | * SniperFire | ||
* SporeHit | * SporeHit | ||
+ | * SporeLaunch | ||
* SporePrelaunch | * SporePrelaunch | ||
- | * InfoCacheCollected | + | * SprayerFire |
- | * MissionScan | + | * Stun |
+ | * SurviveBaseOffline | ||
+ | * SurviveBaseWarn | ||
+ | * ThorGun | ||
+ | * TotemExplosion | ||
+ | * UnitBuild | ||
+ | * UnitExplosion | ||
+ | * UnitHoverLand | ||
+ | * UnitHoverTakeoff | ||
+ | * UnitLand | ||
+ | * UnitPlace | ||
+ | * UnitTakeoff | ||
+ | * Warning | ||
+ | * Warning2 | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | </ | ||
+ | <WRAP column third > | ||
+ | ==== Looping Sounds ==== | ||
+ | |||
+ | |||
+ | * AlarmClock | ||
+ | * GreenarRefinery | ||
+ | * InhibitorArming | ||
+ | * Overloading | ||
+ | * Pulsing Ambience | ||
+ | * Rocket | ||
* SoundLoop_alarm0 | * SoundLoop_alarm0 | ||
* SoundLoop_alarm1 | * SoundLoop_alarm1 | ||
- | * SoundLoop_alarm2 | + | * SoundLoop_alarm10 |
- | * SoundLoop_alarm6 | + | * SoundLoop_alarm11 |
- | * SoundLoop_alarm9 | + | |
- | * SoundLoop_alarm14 | + | |
* SoundLoop_alarm12 | * SoundLoop_alarm12 | ||
+ | * SoundLoop_alarm13 | ||
+ | * SoundLoop_alarm14 | ||
+ | * SoundLoop_alarm15 | ||
+ | * SoundLoop_alarm2 | ||
* SoundLoop_alarm3 | * SoundLoop_alarm3 | ||
- | * SoundLoop_alarm11 | ||
- | * SoundLoop_alarm10 | ||
- | * SoundLoop_alarm5 | ||
* SoundLoop_alarm4 | * SoundLoop_alarm4 | ||
+ | * SoundLoop_alarm5 | ||
+ | * SoundLoop_alarm6 | ||
* SoundLoop_alarm7 | * SoundLoop_alarm7 | ||
- | * SoundLoop_alarm13 | ||
* SoundLoop_alarm8 | * SoundLoop_alarm8 | ||
- | * SoundLoop_alarm15 | + | * SoundLoop_alarm9 |
- | * SoundLoop_ambience10 | + | |
- | * SoundLoop_ambience5 | + | |
- | * SoundLoop_ambience1 | + | |
* SoundLoop_ambience0 | * SoundLoop_ambience0 | ||
- | * SoundLoop_ambience7 | + | * SoundLoop_ambience1 |
+ | * SoundLoop_ambience10 | ||
* SoundLoop_ambience2 | * SoundLoop_ambience2 | ||
- | * SoundLoop_ambience8 | ||
- | * SoundLoop_ambience9 | ||
* SoundLoop_ambience3 | * SoundLoop_ambience3 | ||
* SoundLoop_ambience4 | * SoundLoop_ambience4 | ||
+ | * SoundLoop_ambience5 | ||
* SoundLoop_ambience6 | * SoundLoop_ambience6 | ||
+ | * SoundLoop_ambience7 | ||
+ | * SoundLoop_ambience8 | ||
+ | * SoundLoop_ambience9 | ||
* SoundLoop_gun0 | * SoundLoop_gun0 | ||
* SoundLoop_gun1 | * SoundLoop_gun1 | ||
* SoundLoop_gun2 | * SoundLoop_gun2 | ||
* SoundLoop_gun3 | * SoundLoop_gun3 | ||
- | * SoundLoop_hum17 | + | * SoundLoop_hum0 |
- | * SoundLoop_hum9 | + | * SoundLoop_hum1 |
- | * SoundLoop_hum11 | + | |
- | * SoundLoop_hum8 | + | |
- | * SoundLoop_hum14 | + | |
- | * SoundLoop_hum5 | + | |
* SoundLoop_hum10 | * SoundLoop_hum10 | ||
+ | * SoundLoop_hum11 | ||
* SoundLoop_hum12 | * SoundLoop_hum12 | ||
* SoundLoop_hum13 | * SoundLoop_hum13 | ||
- | * SoundLoop_hum4 | + | * SoundLoop_hum14 |
+ | * SoundLoop_hum15 | ||
+ | * SoundLoop_hum16 | ||
+ | * SoundLoop_hum17 | ||
+ | * SoundLoop_hum18 | ||
* SoundLoop_hum2 | * SoundLoop_hum2 | ||
+ | * SoundLoop_hum3 | ||
+ | * SoundLoop_hum4 | ||
+ | * SoundLoop_hum5 | ||
* SoundLoop_hum6 | * SoundLoop_hum6 | ||
* SoundLoop_hum7 | * SoundLoop_hum7 | ||
- | * SoundLoop_hum18 | + | * SoundLoop_hum8 |
- | * SoundLoop_hum3 | + | * SoundLoop_hum9 |
- | * SoundLoop_hum0 | + | |
- | * SoundLoop_hum1 | + | |
- | * SoundLoop_hum15 | + | |
- | * SoundLoop_hum16 | + | |
* SoundLoop_machine0 | * SoundLoop_machine0 | ||
* SoundLoop_machine1 | * SoundLoop_machine1 | ||
- | * SoundLoop_machine6 | + | * SoundLoop_machine10 |
- | * SoundLoop_machine7 | + | |
* SoundLoop_machine11 | * SoundLoop_machine11 | ||
* SoundLoop_machine12 | * SoundLoop_machine12 | ||
* SoundLoop_machine2 | * SoundLoop_machine2 | ||
+ | * SoundLoop_machine3 | ||
* SoundLoop_machine4 | * SoundLoop_machine4 | ||
* SoundLoop_machine5 | * SoundLoop_machine5 | ||
+ | * SoundLoop_machine6 | ||
+ | * SoundLoop_machine7 | ||
* SoundLoop_machine8 | * SoundLoop_machine8 | ||
* SoundLoop_machine9 | * SoundLoop_machine9 | ||
- | * SoundLoop_machine10 | + | * SoundLoop_misc0 |
- | * SoundLoop_machine3 | + | * SoundLoop_misc1 |
* SoundLoop_misc2 | * SoundLoop_misc2 | ||
* SoundLoop_misc3 | * SoundLoop_misc3 | ||
- | * SoundLoop_misc1 | + | * SoundLoop_misc4 |
- | * SoundLoop_misc0 | + | |
* SoundLoop_misc5 | * SoundLoop_misc5 | ||
* SoundLoop_misc6 | * SoundLoop_misc6 | ||
* SoundLoop_misc7 | * SoundLoop_misc7 | ||
- | * SoundLoop_misc4 | ||
* SoundLoop_misc8 | * SoundLoop_misc8 | ||
- | * InhibitorFiring | ||
- | * InhibitorArming | ||
- | * TotemExplosion | ||
* TotemFire | * TotemFire | ||
- | * UnitHoverLand | ||
- | * UnitHoverTakeoff | ||
- | * EggBurst | ||
- | * EggReleased | ||
- | * EggBrave | ||
- | * BraveWarning | ||
- | * MissionObjective | ||
- | * Warning2 | ||
- | * Materialize | ||
- | * RiftLabDepart | ||
- | * Explosion | ||
- | * ErrorBuild | ||
- | * BerthaFire | ||
- | * BerthaExplosion | ||
- | * Sci Fi Explosion 12 | ||
- | * Sci Fi Explosion 03 | ||
- | * Sci Fi Explosion 01 | ||
- | * Sci Fi Explosion 20 | ||
- | * Sci Fi Explosion 22 | ||
- | * Sci Fi Explosion 23 | ||
- | * Sci Fi Explosion 10 | ||
- | * Sci Fi Explosion 11 | ||
- | * Sci Fi Explosion 07 | ||
- | * Sci Fi Explosion 06 | ||
- | * Sci Fi Explosion 09 | ||
- | * Sci Fi Explosion 15 | ||
- | * Sci Fi Explosion 16 | ||
- | * Sci Fi Explosion 17 | ||
- | * Sci Fi Explosion 04 | ||
- | * Sci Fi Explosion 05 | ||
- | * Sci Fi Explosion 18 | ||
- | * Sci Fi Explosion 19 | ||
- | * Sci Fi Explosion 08 | ||
- | * Sci Fi Explosion 02 | ||
- | * Sci Fi Explosion 13 | ||
- | * Sci Fi Explosion 14 | ||
- | * Sci Fi Explosion 24 | ||
- | * Sci Fi Explosion 21 | ||
- | * Explosion_7 | ||
- | * Explosion_8 | ||
- | * Explosion_9 | ||
- | * Explosion_10 | ||
- | * Explosion_11 | ||
- | * Explosion_1 | ||
- | * Explosion_2 | ||
- | * Explosion_4 | ||
- | * Explosion_5 | ||
- | * Explosion_3 | ||
- | * Explosion_12 | ||
- | * SurviveBaseWarn | ||
- | * SurviveBaseOffline | ||
- | * MissionObjectiveFail | ||
- | * MissionObjectiveRequiredComplete | ||
- | * NeutronBurst | ||
- | * Shutdown | ||
- | * ThorGun | ||
- | * Stun | ||
- | * Overloading | ||
* ambient | * ambient | ||
- | * CannonFire | ||
- | * MortarFire | ||
- | * MortarShellExplosion | ||
- | * SprayerFire | ||
- | * BombDrop | ||
- | * BombExplosion | ||
- | * BombDropSlide | ||
- | * GreenarRefinery | ||
- | * Pulsing Ambience | ||
- | * ADAMessage | ||
- | * ADAMessagesClose | ||
- | * ADAMessagesOpen | ||
- | * AlarmClock | ||
- | * ButtonClick | ||
- | * Click | ||
- | * Click 1 | ||
- | * Click2 | ||
- | * CloseClick | ||
- | * MissionWin | ||
- | * Notify | ||
- | * HoverOpen | ||
- | * PlanetView | ||
- | * PlanetView2 | ||
- | * MinimapAlert | ||
- | * Achievement | ||
- | |||
- | ---- | ||
- | <WRAP group> | ||
- | <WRAP column third > | ||
- | ==== Discrete Sounds ==== | ||
- | </ | ||
- | <WRAP column third > | ||
- | ==== Looping Sounds ==== | ||
</ | </ | ||
</ | </ |