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4rpl:commands:sounds [2021/02/10 21:16] – created Karsten75 | 4rpl:commands:sounds [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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- | ====== | + | ====== |
- | Sounds, for use in the [[4rpl: | + | Sounds, for use in the [[4rpl: |
- | One group are " | + | One group are " |
Not all sounds are described or named to make looping sounds identifiable from their names, hence this page is an attempt to categorize them appropriately. | Not all sounds are described or named to make looping sounds identifiable from their names, hence this page is an attempt to categorize them appropriately. | ||
+ | |||
+ | There are two console scripts that can be used to evaluate the various sounds: [[cw4: | ||
+ | [[cw4: | ||
+ | |||
+ | Note: These names are case sensitive. | ||
<WRAP group> | <WRAP group> | ||
- | <WRAP column> | + | <WRAP column |
+ | ==== Discrete Sounds ==== | ||
+ | * ADAMessage | ||
+ | * ADAMessagesClose | ||
+ | * ADAMessagesOpen | ||
+ | * Achievement | ||
+ | * Aircraft | ||
+ | * Aircraft2 | ||
+ | * BaseLand | ||
+ | * BerthaExplosion | ||
+ | * BerthaFire | ||
+ | * BombDrop | ||
+ | * BombDropSlide | ||
+ | * BombExplosion | ||
+ | * BraveWarning | ||
+ | * ButtonClick | ||
+ | * CannonFire | ||
+ | * Click | ||
+ | * Click 1 | ||
+ | * Click2 | ||
+ | * CloseClick | ||
+ | * Damper | ||
+ | * DamperDone | ||
+ | * Dematerialize | ||
+ | * EggBrave | ||
+ | * EggBurst | ||
+ | * EggReleased | ||
+ | * ErrorBuild | ||
+ | * Explosion | ||
+ | * Explosion_1 | ||
+ | * Explosion_10 | ||
+ | * Explosion_11 | ||
+ | * Explosion_12 | ||
+ | * Explosion_2 | ||
+ | * Explosion_3 | ||
+ | * Explosion_4 | ||
+ | * Explosion_5 | ||
+ | * Explosion_7 | ||
+ | * Explosion_8 | ||
+ | * Explosion_9 | ||
+ | * HoverOpen | ||
+ | * InfoCacheCollected | ||
+ | * InhibitorFiring | ||
+ | * Materialize | ||
+ | * MinimapAlert | ||
+ | * MissileExplosion | ||
+ | * MissileLaunch | ||
+ | * MissionFail | ||
+ | * MissionObjective | ||
+ | * MissionObjectiveFail | ||
+ | * MissionObjectiveRequiredComplete | ||
+ | * MissionScan | ||
+ | * MissionSpaceInitiateJump | ||
+ | * MissionSpacePanelClose | ||
+ | * MissionSpacePanelOpen | ||
+ | * MissionSpaceRegionNavSelect | ||
+ | * MissionWin | ||
+ | * MortarFire | ||
+ | * MortarShellExplosion | ||
+ | * NeutronBurst | ||
+ | * Notify | ||
+ | * PlanetView | ||
+ | * PlanetView2 | ||
+ | * RainDrop | ||
+ | * Rematerialize | ||
+ | * RiftLabDepart | ||
+ | * Sci Fi Explosion 01 | ||
+ | * Sci Fi Explosion 02 | ||
+ | * Sci Fi Explosion 03 | ||
+ | * Sci Fi Explosion 04 | ||
+ | * Sci Fi Explosion 05 | ||
+ | * Sci Fi Explosion 06 | ||
+ | * Sci Fi Explosion 07 | ||
+ | * Sci Fi Explosion 08 | ||
+ | * Sci Fi Explosion 09 | ||
+ | * Sci Fi Explosion 10 | ||
+ | * Sci Fi Explosion 11 | ||
+ | * Sci Fi Explosion 12 | ||
+ | * Sci Fi Explosion 13 | ||
+ | * Sci Fi Explosion 14 | ||
+ | * Sci Fi Explosion 15 | ||
+ | * Sci Fi Explosion 16 | ||
+ | * Sci Fi Explosion 17 | ||
+ | * Sci Fi Explosion 18 | ||
+ | * Sci Fi Explosion 19 | ||
+ | * Sci Fi Explosion 20 | ||
+ | * Sci Fi Explosion 21 | ||
+ | * Sci Fi Explosion 22 | ||
+ | * Sci Fi Explosion 23 | ||
+ | * Sci Fi Explosion 24 | ||
+ | * Shutdown | ||
+ | * Singularity | ||
+ | * SingularityDone | ||
+ | * SingularityLaunch | ||
+ | * SniperFire | ||
+ | * SporeHit | ||
+ | * SporeLaunch | ||
+ | * SporePrelaunch | ||
+ | * SprayerFire | ||
+ | * Stun | ||
+ | * SurviveBaseOffline | ||
+ | * SurviveBaseWarn | ||
+ | * ThorGun | ||
+ | * TotemExplosion | ||
+ | * UnitBuild | ||
+ | * UnitExplosion | ||
+ | * UnitHoverLand | ||
+ | * UnitHoverTakeoff | ||
+ | * UnitLand | ||
+ | * UnitPlace | ||
+ | * UnitTakeoff | ||
+ | * Warning | ||
+ | * Warning2 | ||
+ | |||
+ | |||
+ | |||
+ | |||
</ | </ | ||
- | <WRAP column> | + | <WRAP column |
+ | ==== Looping Sounds ==== | ||
+ | |||
+ | |||
+ | * AlarmClock | ||
+ | * GreenarRefinery | ||
+ | * InhibitorArming | ||
+ | * Overloading | ||
+ | * Pulsing Ambience | ||
+ | * Rocket | ||
+ | * SoundLoop_alarm0 | ||
+ | * SoundLoop_alarm1 | ||
+ | * SoundLoop_alarm10 | ||
+ | * SoundLoop_alarm11 | ||
+ | * SoundLoop_alarm12 | ||
+ | * SoundLoop_alarm13 | ||
+ | * SoundLoop_alarm14 | ||
+ | * SoundLoop_alarm15 | ||
+ | * SoundLoop_alarm2 | ||
+ | * SoundLoop_alarm3 | ||
+ | * SoundLoop_alarm4 | ||
+ | * SoundLoop_alarm5 | ||
+ | * SoundLoop_alarm6 | ||
+ | * SoundLoop_alarm7 | ||
+ | * SoundLoop_alarm8 | ||
+ | * SoundLoop_alarm9 | ||
+ | * SoundLoop_ambience0 | ||
+ | * SoundLoop_ambience1 | ||
+ | * SoundLoop_ambience10 | ||
+ | * SoundLoop_ambience2 | ||
+ | * SoundLoop_ambience3 | ||
+ | * SoundLoop_ambience4 | ||
+ | * SoundLoop_ambience5 | ||
+ | * SoundLoop_ambience6 | ||
+ | * SoundLoop_ambience7 | ||
+ | * SoundLoop_ambience8 | ||
+ | * SoundLoop_ambience9 | ||
+ | * SoundLoop_gun0 | ||
+ | * SoundLoop_gun1 | ||
+ | * SoundLoop_gun2 | ||
+ | * SoundLoop_gun3 | ||
+ | * SoundLoop_hum0 | ||
+ | * SoundLoop_hum1 | ||
+ | * SoundLoop_hum10 | ||
+ | * SoundLoop_hum11 | ||
+ | * SoundLoop_hum12 | ||
+ | * SoundLoop_hum13 | ||
+ | * SoundLoop_hum14 | ||
+ | * SoundLoop_hum15 | ||
+ | * SoundLoop_hum16 | ||
+ | * SoundLoop_hum17 | ||
+ | * SoundLoop_hum18 | ||
+ | * SoundLoop_hum2 | ||
+ | * SoundLoop_hum3 | ||
+ | * SoundLoop_hum4 | ||
+ | * SoundLoop_hum5 | ||
+ | * SoundLoop_hum6 | ||
+ | * SoundLoop_hum7 | ||
+ | * SoundLoop_hum8 | ||
+ | * SoundLoop_hum9 | ||
+ | * SoundLoop_machine0 | ||
+ | * SoundLoop_machine1 | ||
+ | * SoundLoop_machine10 | ||
+ | * SoundLoop_machine11 | ||
+ | * SoundLoop_machine12 | ||
+ | * SoundLoop_machine2 | ||
+ | * SoundLoop_machine3 | ||
+ | * SoundLoop_machine4 | ||
+ | * SoundLoop_machine5 | ||
+ | * SoundLoop_machine6 | ||
+ | * SoundLoop_machine7 | ||
+ | * SoundLoop_machine8 | ||
+ | * SoundLoop_machine9 | ||
+ | * SoundLoop_misc0 | ||
+ | * SoundLoop_misc1 | ||
+ | * SoundLoop_misc2 | ||
+ | * SoundLoop_misc3 | ||
+ | * SoundLoop_misc4 | ||
+ | * SoundLoop_misc5 | ||
+ | * SoundLoop_misc6 | ||
+ | * SoundLoop_misc7 | ||
+ | * SoundLoop_misc8 | ||
+ | * TotemFire | ||
+ | * ambient | ||
</ | </ | ||
</ | </ |