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4rpl:commands:setpause [2021/01/08 16:01] – external edit 127.0.0.1 | 4rpl:commands:setpause [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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+ | <WRAP tabs> | ||
+ | * [[4rpl: | ||
+ | * [[4rpl: | ||
+ | </ | ||
====== SetPause ====== | ====== SetPause ====== | ||
SetPause(< | SetPause(< | ||
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Sets the pause state of game. Different things can pause the game and some pauses ' | Sets the pause state of game. Different things can pause the game and some pauses ' | ||
This call sets the ' | This call sets the ' | ||
+ | |||
+ | If the game is permanently forced to pause with SetPause across a period of time, it will prevent the user from unpausing, but frame advance (using the frame advance key) will still allow the user to unpause the level for a single frame, or longer if the button is held). | ||
===== Examples ===== | ===== Examples ===== |