4rpl:commands:seteggorbdata
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4rpl:commands:seteggorbdata [2021/08/30 13:02] – correction through testing Grabz | 4rpl:commands:seteggorbdata [2025/02/14 14:57] (current) – external edit 127.0.0.1 |
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* "releaseondestroy" : If the orb releases its payload when destroyed by a sniper. A Bool. | * "releaseondestroy" : If the orb releases its payload when destroyed by a sniper. A Bool. |
* "attachedto" : Specifies the UID of another egg/orb to create an attachment to. An attachment is a link that binds the orbs together | * "attachedto" : Specifies the UID of another egg/orb to create an attachment to. An attachment is a link that binds the orbs together |
* <color grey><del>"attachedtoobj" : Specifies the name of the obj to use on the attachedto object. Only works if attachedto points to a cmod unit.</del></color> ((Note: this parameter is not functional. As a workaround, continuously set the moveTo parameter to the position of the target unit. To clear the movement, set moveTo to the location of the egg itself.)) | * "attachedtoobj" : Specifies the name of the obj to use on the attachedto object. Only works if attachedto points to a cmod unit. |
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| :!: There isn't perfect symmetry between CreateOrb and CreateEgg. CreateEgg doesn't pay attention to "attachedto" or "attachedtoobj". CreateOrb does. SetEggOrbData pays attention to "attachedto" but what it attaches to has to be another egg or orb (otherwise it ignores it). SetEggOrbData does not pay attention to "attachedtoobj" (for either an egg or org). |
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===== Examples ===== | ===== Examples ===== |
4rpl/commands/seteggorbdata.1630328569.txt.gz · Last modified: 2025/02/14 14:56 (external edit)