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4rpl:commands:registerscript

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4rpl:commands:registerscript [2022/05/12 12:01] Karsten754rpl:commands:registerscript [2024/11/03 15:45] (current) – [[Messaging]] linked to this page. Vertu
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 === Discussion === === Discussion ===
-This was added to CW4 as an attempt to give a similar API to what was in CW3.  [[|Messaging]] is likely the better option in most cases.+This was added to CW4 as an attempt to give a similar API to what was in CW3.  Messaging is likely the better option in most cases.
  
 This works a lot like messaging.  There is a global map and RegisterScript adds an entry into that map with the name you specify and the script it is called from.  So it stores a named reference to a script instance in a global map,  Get/SetRegiseredScriptVar looks up that instance in the map and then Gets/Sets a var on it.  So if you have a Foo script attached to Unit A and Foo calls RegisterScript("AName"), that will be a problem if another instance of Unit A runs Foo and it does the same thing.  So Foo would more likely call RegisterScript("AName:" self concat) or something like that.  And the only reason it would ever call RegisterScript would be so some other script could get/set some variable on it  This works a lot like messaging.  There is a global map and RegisterScript adds an entry into that map with the name you specify and the script it is called from.  So it stores a named reference to a script instance in a global map,  Get/SetRegiseredScriptVar looks up that instance in the map and then Gets/Sets a var on it.  So if you have a Foo script attached to Unit A and Foo calls RegisterScript("AName"), that will be a problem if another instance of Unit A runs Foo and it does the same thing.  So Foo would more likely call RegisterScript("AName:" self concat) or something like that.  And the only reason it would ever call RegisterScript would be so some other script could get/set some variable on it 
4rpl/commands/registerscript.txt · Last modified: 2024/11/03 15:45 by Vertu