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4rpl:commands:playsound [2021/02/09 22:30] virgilw4rpl:commands:playsound [2025/02/14 14:57] (current) – external edit 127.0.0.1
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 ===== Description ===== ===== Description =====
-Plays a sound.  The volume ranges from 0 to 1. +Plays a sound.  The volume ranges from 0 to 1. Valid sound names can be found in [[sounds|Sound Names]]:\\ 
-Valid sound names are+Note that nearly all sounds will play at the world position 0,0,0.
- +
-  * MissileLaunch +
-  * SniperFire +
-  * UnitExplosion +
-  * UnitBuild +
-  * BaseLand +
-  * UnitTakeoff +
-  * UnitLand +
-  * UnitPlace +
-  * Aircraft +
-  * Aircraft2 +
-  * Rocket +
-  * Singularity +
-  * SingularityLaunch +
-  * RainDrop +
-  * Damper +
-  * DamperDone +
-  * SingularityDone +
-  * MissileExplosion +
-  * Dematerialize +
-  * Rematerialize +
-  * MissionSpaceInitiateJump +
-  * MissionSpacePanelClose +
-  * MissionSpacePanelOpen +
-  * MissionSpaceRegionNavSelect +
-  * Warning +
-  * MissionFail +
-  * SporeLaunch +
-  * SporeHit +
-  * SporePrelaunch +
-  * InfoCacheCollected +
-  * MissionScan +
-  * SoundLoop_alarm0 +
-  * SoundLoop_alarm1 +
-  * SoundLoop_alarm2 +
-  * SoundLoop_alarm6 +
-  * SoundLoop_alarm9 +
-  * SoundLoop_alarm14 +
-  * SoundLoop_alarm12 +
-  * SoundLoop_alarm3 +
-  * SoundLoop_alarm11 +
-  * SoundLoop_alarm10 +
-  * SoundLoop_alarm5 +
-  * SoundLoop_alarm4 +
-  * SoundLoop_alarm7 +
-  * SoundLoop_alarm13 +
-  * SoundLoop_alarm8 +
-  * SoundLoop_alarm15 +
-  * SoundLoop_ambience10 +
-  * SoundLoop_ambience5 +
-  * SoundLoop_ambience1 +
-  * SoundLoop_ambience0 +
-  * SoundLoop_ambience7 +
-  * SoundLoop_ambience2 +
-  * SoundLoop_ambience8 +
-  * SoundLoop_ambience9 +
-  * SoundLoop_ambience3 +
-  * SoundLoop_ambience4 +
-  * SoundLoop_ambience6 +
-  * SoundLoop_gun0 +
-  * SoundLoop_gun1 +
-  * SoundLoop_gun2 +
-  * SoundLoop_gun3 +
-  * SoundLoop_hum17 +
-  * SoundLoop_hum9 +
-  * SoundLoop_hum11 +
-  * SoundLoop_hum8 +
-  * SoundLoop_hum14 +
-  * SoundLoop_hum5 +
-  * SoundLoop_hum10 +
-  * SoundLoop_hum12 +
-  * SoundLoop_hum13 +
-  * SoundLoop_hum4 +
-  * SoundLoop_hum2 +
-  * SoundLoop_hum6 +
-  * SoundLoop_hum7 +
-  * SoundLoop_hum18 +
-  * SoundLoop_hum3 +
-  * SoundLoop_hum0 +
-  * SoundLoop_hum1 +
-  * SoundLoop_hum15 +
-  * SoundLoop_hum16 +
-  * SoundLoop_machine0 +
-  * SoundLoop_machine1 +
-  * SoundLoop_machine6 +
-  * SoundLoop_machine7 +
-  * SoundLoop_machine11 +
-  * SoundLoop_machine12 +
-  * SoundLoop_machine2 +
-  * SoundLoop_machine4 +
-  * SoundLoop_machine5 +
-  * SoundLoop_machine8 +
-  * SoundLoop_machine9 +
-  * SoundLoop_machine10 +
-  * SoundLoop_machine3 +
-  * SoundLoop_misc2 +
-  * SoundLoop_misc3 +
-  * SoundLoop_misc1 +
-  * SoundLoop_misc0 +
-  * SoundLoop_misc5 +
-  * SoundLoop_misc6 +
-  * SoundLoop_misc7 +
-  * SoundLoop_misc4 +
-  * SoundLoop_misc8 +
-  * InhibitorFiring +
-  * InhibitorArming +
-  * TotemExplosion +
-  * TotemFire +
-  * UnitHoverLand +
-  * UnitHoverTakeoff +
-  * EggBurst +
-  * EggReleased +
-  * EggBrave +
-  * BraveWarning +
-  * MissionObjective +
-  * Warning2 +
-  * Materialize +
-  * RiftLabDepart +
-  * Explosion +
-  * ErrorBuild +
-  * BerthaFire +
-  * BerthaExplosion +
-  * Sci Fi Explosion 12 +
-  * Sci Fi Explosion 03 +
-  * Sci Fi Explosion 01 +
-  * Sci Fi Explosion 20 +
-  * Sci Fi Explosion 22 +
-  * Sci Fi Explosion 23 +
-  * Sci Fi Explosion 10 +
-  * Sci Fi Explosion 11 +
-  * Sci Fi Explosion 07 +
-  * Sci Fi Explosion 06 +
-  * Sci Fi Explosion 09 +
-  * Sci Fi Explosion 15 +
-  * Sci Fi Explosion 16 +
-  * Sci Fi Explosion 17 +
-  * Sci Fi Explosion 04 +
-  * Sci Fi Explosion 05 +
-  * Sci Fi Explosion 18 +
-  * Sci Fi Explosion 19 +
-  * Sci Fi Explosion 08 +
-  * Sci Fi Explosion 02 +
-  * Sci Fi Explosion 13 +
-  * Sci Fi Explosion 14 +
-  * Sci Fi Explosion 24 +
-  * Sci Fi Explosion 21 +
-  * Explosion_7 +
-  * Explosion_8 +
-  * Explosion_9 +
-  * Explosion_10 +
-  * Explosion_11 +
-  * Explosion_1 +
-  * Explosion_2 +
-  * Explosion_4 +
-  * Explosion_5 +
-  * Explosion_3 +
-  * Explosion_12 +
-  * SurviveBaseWarn +
-  * SurviveBaseOffline +
-  * MissionObjectiveFail +
-  * MissionObjectiveRequiredComplete +
-  * NeutronBurst +
-  * Shutdown +
-  * ThorGun +
-  * Stun +
-  * Overloading +
-  * ambient +
-  * CannonFire +
-  * MortarFire +
-  * MortarShellExplosion +
-  * SprayerFire +
-  * BombDrop +
-  * BombExplosion +
-  * BombDropSlide +
-  * GreenarRefinery +
-  * Pulsing Ambience +
-  * ADAMessage +
-  * ADAMessagesClose +
-  * ADAMessagesOpen +
-  * AlarmClock +
-  * ButtonClick +
-  * Click +
-  * Click 1 +
-  * Click2 +
-  * CloseClick +
-  * MissionWin +
-  * Notify +
-  * HoverOpen +
-  * PlanetView +
-  * PlanetView2 +
-  * MinimapAlert +
-  * Achievement+
  
  
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 PlaySound("Notify" 1) PlaySound("Notify" 1)
 </code> </code>
 +
 +==== See Also ====
 +There is a [[cw4:4rpl_tools#sound_player|sound sampler script]] in the [[cw4:4rpl_tools|Tools]] section of the wiki. 
 +
 <=[[4rpl:start| Index]] <=[[4rpl:start| Index]]
  
4rpl/commands/playsound.1612909809.txt.gz · Last modified: 2025/02/14 14:56 (external edit)