This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | |||
4rpl:commands:getunitsuppressmovement [2021/01/24 19:49] – added get/set tabs Sanian | 4rpl:commands:getunitsuppressmovement [2022/01/31 22:07] (current) – renamed to SuppressedMovement Karsten75 | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | ~~NOTOC~~ | ||
- | < | ||
- | |||
- | <WRAP tabs> | ||
- | * [[4rpl: | ||
- | * [[4rpl: | ||
- | </ | ||
- | |||
- | ====== GetUnitSuppressMovement ====== | ||
- | GetUnitSuppressMovement(< | ||
- | |||
- | ===== Description ===== | ||
- | Returns a boolean indicating if the unit's movement is suppressed. A unit that is normally movable, but has suppressed movement, can not be moved by the player. | ||
- | |||
- | ===== Examples ===== | ||
- | <code 4rpl> | ||
- | trace(GetUnitSuppressedMovement(self)) | ||
- | </ | ||
- | < | ||