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4rpl:commands:getpointerterraincoords [2021/02/13 12:05] – virgilw | 4rpl:commands:getpointerterraincoords [2024/09/10 14:57] (current) – Although this is about Cells, its not a ceil'ed integer. Vertu | ||
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===== Description ===== | ===== Description ===== | ||
- | Gets the map cell coordinates current pointed at by the game pointer (the mouse). A ray projection is done from the pointer through the 3D world and | + | Gets the map cell coordinates current pointed at by the game pointer (the mouse). A ray projection is done from the pointer through the 3D world and a collision is checked at each terrain height level. So this API will return the location on the map surface that the pointer is pointing towards. |
- | a collision is checked at each terrain height level. So this API will return the location on the map surface that the pointer is pointing towards. | + | |
+ | :NOTE: The returned coordinates are floats, not integers. If you wish to use this API to obtain cell coordinates rather than world-space, | ||
+ | This API also works outside the map boundaries. | ||
===== Examples ===== | ===== Examples ===== |