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4rpl:commands:getkey

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4rpl:commands:getkey [2019/07/26 14:08] – added link Karsten754rpl:commands:getkey [2025/02/14 14:57] (current) – external edit 127.0.0.1
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 ~~NOTOC~~ ~~NOTOC~~
 +<=[[4rpl:start| Index]]
  
-====== GETKEY ====== +====== GetKey ====== 
-GetKey(<-key true) ->val+GetKey(<-key <-ignorePressesOverUI) ->val
  
 ===== Description ===== ===== Description =====
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 Note: This returns true for as long as the key is pressed. Note: This returns true for as long as the key is pressed.
 The first argument is a string and specifies which key to check. The first argument is a string and specifies which key to check.
-The second argument indicates whether to ignore the events when over the UI. +The second argument indicates whether to ignore the events when the cursor is over the UI. 
- +The list of possible values for the first argument can be derived from the enumeration for  
-The [[https://docs.unity3d.com/ScriptReference/KeyCode.html | full list of recognized keys is here]]+[[https://docs.unity3d.com/ScriptReference/KeyCode.html | KeyCode]].
  
 ===== Examples ===== ===== Examples =====
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 endif endif
 </code> </code>
 +<=[[4rpl:start| Index]]
  
4rpl/commands/getkey.1564150105.txt.gz · Last modified: 2025/02/14 14:56 (external edit)