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4rpl:commands:getgameupdatecount

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4rpl:commands:getgameupdatecount [2019/04/04 22:37] – external edit 127.0.0.14rpl:commands:getgameupdatecount [2025/02/14 14:57] (current) – external edit 127.0.0.1
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 ~~NOTOC~~ ~~NOTOC~~
 +<=[[4rpl:start| Index]]
  
-====== GETGAMEUPDATECOUNT ======+====== GetGameUpdateCount ======
 GetGameUpdateCount GetGameUpdateCount
  
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 It does not increment when the game is paused. It only ever goes up through a mission. It does not increment when the game is paused. It only ever goes up through a mission.
 Ideally, it increases at 30 fps. Ideally, it increases at 30 fps.
 +
 + Also refer to [[GetGameTickCount]] and [[GetUnitUpdateCount]] for additional timer-based commands.
  
 ===== Examples ===== ===== Examples =====
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 trace(GetGameUpdateCount) trace(GetGameUpdateCount)
 </code> </code>
 +
 +See also: [[4rpl:start#timers|Timers]] 
 +
 +<=[[4rpl:start| Index]]
  
4rpl/commands/getgameupdatecount.1554417461.txt.gz · Last modified: 2025/02/14 14:56 (external edit)