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4rpl:commands:getbuildunit

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4rpl:commands:getbuildunit [2022/09/10 20:46] – [Description] Better description Vertu4rpl:commands:getbuildunit [2025/02/14 14:57] (current) – external edit 127.0.0.1
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 ===== Description ===== ===== Description =====
-Returns the [[4rpl:commands:unit_types|unit type]] of the unit currently selected in the build menu. For custom units, the string is the CMOD GUID. For built in units it is the buil5-in [[4rpl:commands:unit_types|unit type]]. If no unit is selected in the build menu, an empty string is returned.+Returns the [[4rpl:commands:unit_types|unit type]] of the unit currently selected in the build menu. For custom units, the string is the CMOD GUID. For built in units it is the built-in [[4rpl:commands:unit_types|unit type]]. If no unit is selected in the build menu, an empty string is returned
 + 
 +This command does not use the same unit_types from getunitsbytype or getunits functions, but older names. List of unit types according to getbuildunit (case-sensitive): "Tower SuperTower Reactor GreenarRefinery Cannon Mortar Sprayer Sniper MissileLauncher Nullifier RocketPad Microrift Shield Factory Terp ERNInterface Platform DeliveryPad Runway BomberPad ACBomberPad Chronat".  
 + 
 +Microrift with a lower case r for rift. 
 +Reactor = miner. 
 +SuperTower = pylon. 
 +ERNInterface = ernportal. 
 +DeliveryPad = porter. 
 +Chronat = beacon.
  
 Example: When the player selects the Cannon from the weapons build tab, "Cannon" will be returned by this API. Example: When the player selects the Cannon from the weapons build tab, "Cannon" will be returned by this API.
4rpl/commands/getbuildunit.1662842789.txt.gz · Last modified: 2025/02/14 14:56 (external edit)