4rpl:commands:getbuildunit
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4rpl:commands:getbuildunit [2022/09/10 20:46] – [Description] Overhauled and improved description. Vertu | 4rpl:commands:getbuildunit [2025/02/14 14:57] (current) – external edit 127.0.0.1 |
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===== Description ===== | ===== Description ===== |
Returns the [[4rpl:commands:unit_types|unit type]] of the unit currently selected in the build menu. For custom units, the string is the CMOD GUID. For built in units it is the build-in [[4rpl:commands:unit_types|unit type]]. If no unit is selected in the build menu, an empty string is returned. | Returns the [[4rpl:commands:unit_types|unit type]] of the unit currently selected in the build menu. For custom units, the string is the CMOD GUID. For built in units it is the built-in [[4rpl:commands:unit_types|unit type]]. If no unit is selected in the build menu, an empty string is returned. |
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| This command does not use the same unit_types from getunitsbytype or getunits functions, but older names. List of unit types according to getbuildunit (case-sensitive): "Tower SuperTower Reactor GreenarRefinery Cannon Mortar Sprayer Sniper MissileLauncher Nullifier RocketPad Microrift Shield Factory Terp ERNInterface Platform DeliveryPad Runway BomberPad ACBomberPad Chronat". |
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| Microrift with a lower case r for rift. |
| Reactor = miner. |
| SuperTower = pylon. |
| ERNInterface = ernportal. |
| DeliveryPad = porter. |
| Chronat = beacon. |
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Example: When the player selects the Cannon from the weapons build tab, "Cannon" will be returned by this API. | Example: When the player selects the Cannon from the weapons build tab, "Cannon" will be returned by this API. |
4rpl/commands/getbuildunit.1662842763.txt.gz · Last modified: 2025/02/14 14:56 (external edit)