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4rpl:commands:func_gameloaded

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4rpl:commands:func_gameloaded [2021/01/15 12:58] – added H1 and H2 headers Sanian4rpl:commands:func_gameloaded [2025/02/14 14:57] (current) – external edit 127.0.0.1
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 ":GameLoaded" is called whenever a unit with an attached script is loaded from a saved mission. This callback does not get called when a unit is created dynamically at runtime. ":GameLoaded" is called whenever a unit with an attached script is loaded from a saved mission. This callback does not get called when a unit is created dynamically at runtime.
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 +In Mverse, this function is called for clients on unit scripts, but is not called for clients in Global Control scripts.
  
 ===== Example ===== ===== Example =====
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 </code> </code>
  
-~~NOTOC~~+===== See Also ===== 
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 +[[cw4:Programming notes]] 
  
4rpl/commands/func_gameloaded.1610715496.txt.gz · Last modified: 2025/02/14 14:56 (external edit)