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4rpl:commands:destroyunit [2021/09/13 22:03] – API clarification Grabz | 4rpl:commands:destroyunit [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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Destroys a unit. The three arguments control optional behavior when the unit is destroyed. | Destroys a unit. The three arguments control optional behavior when the unit is destroyed. | ||
- | * suppressEffect - If true, suppress the unit explosion effect. | + | * suppressEffect - If true, suppress the unit explosion effect |
* userInitiated - If true, will not show up in the destroyed unit timeline on the creeper chart. | * userInitiated - If true, will not show up in the destroyed unit timeline on the creeper chart. | ||
* doNotLog - If true, will not show up in the destroyed unit timeline on the creeper chart and will not contribute to the total units destroyed on the player' | * doNotLog - If true, will not show up in the destroyed unit timeline on the creeper chart and will not contribute to the total units destroyed on the player' |