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4rpl:commands:define [2021/01/14 21:42] – Sanian | 4rpl:commands:define [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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===== Description ===== | ===== Description ===== | ||
- | Defines an input variable named **VAR **with a default value of **VAL**. Input variables will show up in a unit's Script Settings when selected in the editor and though that can be given a value different from the default value assigned by the script itself. | + | Input variables must start with a $ sign and be placed before any of the actual code in a script. They define a variable named **VAR **with a default value of **VAL** |
- | Input variables | + | Input variables |
- | === Examples === | + | Input variables are created at the same time as the unit itself (even if the game is paused and the script hasn't executed once) and assigned either the default value **VAL** (which may be overwritten if the initParams of a CreateUnit call specify it), or a value specified in the editor through the Script Settings. |
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+ | ===== Examples | ||
<code 4rpl> | <code 4rpl> | ||
+ | # input vars go at the top of a script, before the actual code | ||
$amt: | $amt: | ||
$text:" | $text:" |