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cw4:custom_maps [2019/12/16 14:36] – Karsten75 | cw4:custom_maps [2019/12/18 06:31] – [Map Editor] Karsten75 | ||
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Once this step is completed, the terrain can be edited, | Once this step is completed, the terrain can be edited, | ||
- | For now, the map editor is available | + | The map editor |
The in-game editor has 5 main options: | The in-game editor has 5 main options: | ||
- | {{terrain editor.png}} | + | |
+ | {{terrain editor.png?500}} | ||
+ | |||
+ | <WRAP tabs> | ||
+ | * [[Terrain]] | ||
+ | * [[Theme]] | ||
+ | * [[Units]] | ||
+ | * [[Game]] | ||
+ | * [[Mods]] | ||
+ | </ | ||
* Terrain - specifies features of the terrain, including height, appearance, (Anti-)Creeper deposits, Special terrain types and Eco (ecology) settings. | * Terrain - specifies features of the terrain, including height, appearance, (Anti-)Creeper deposits, Special terrain types and Eco (ecology) settings. | ||
* Theme - Specifies map background, default or imported themes and edits themes in the [[Theme Editor]]. | * Theme - Specifies map background, default or imported themes and edits themes in the [[Theme Editor]]. | ||
- | * Units - built-n units can be placed on the map from here. | + | * Units - built-in units can be placed on the map from here. |
* Game - sets game title and description. Also specify start and completion messages, creeper flow rate and void and Mesh values. | * Game - sets game title and description. Also specify start and completion messages, creeper flow rate and void and Mesh values. | ||
* Mods - custom units and scripts are done from here. Detailed treatment in [[scripting | Scripting and Making Custom Maps]]. | * Mods - custom units and scripts are done from here. Detailed treatment in [[scripting | Scripting and Making Custom Maps]]. |