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cw4:cpack:playassleeper [2024/02/11 00:32] – Added C-Sprayer. Image will be done later. LiteralNoob | cw4:cpack:playassleeper [2024/02/19 07:04] – [C-Tower] LiteralNoob | ||
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:NOTE: Highly configurable Editor-Settings. \\ | :NOTE: Highly configurable Editor-Settings. \\ | ||
You can add custom upgrades, assuming you're experienced with 4rpl. \\ | You can add custom upgrades, assuming you're experienced with 4rpl. \\ | ||
+ | Documentation about how-to-do it will be done in the future. \\ | ||
{{: | {{: | ||
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You gain more towers as you get more territory, though it may differ from each colony. \\ | You gain more towers as you get more territory, though it may differ from each colony. \\ | ||
The towers will connect to each other. \\ | The towers will connect to each other. \\ | ||
- | If there are more than 6 Towers are connected to a Tower, the former | + | Though not needed to be connected to each other, we still recommend doing that. |
+ | If there are more than 6 Towers are connected to a Tower, the latter | ||
When a tower is strained, they will considerably produce less creep, and eventually stop working. \\ | When a tower is strained, they will considerably produce less creep, and eventually stop working. \\ | ||
This is indicated if connections originating from the said strained tower is ORANGE or RED. \\ | This is indicated if connections originating from the said strained tower is ORANGE or RED. \\ | ||
- | Equally Spacing out each tower is key here. \\ | + | Equally Spacing out each tower is key here. The connections are the way to go.\\ |
:NOTE: The Sleeper Lab will automatically expand the tower infrastructure, | :NOTE: The Sleeper Lab will automatically expand the tower infrastructure, |