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cw4:cpack:playassleeper [2024/02/11 00:32] – Added C-Sprayer. Image will be done later. LiteralNoobcw4:cpack:playassleeper [2024/02/19 07:04] – [C-Tower] LiteralNoob
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 :NOTE: Highly configurable Editor-Settings. \\ :NOTE: Highly configurable Editor-Settings. \\
 You can add custom upgrades, assuming you're experienced with 4rpl. \\ You can add custom upgrades, assuming you're experienced with 4rpl. \\
 +Documentation about how-to-do it will be done in the future. \\
  
 {{:cw4:cpack:sleeperfactory.png?400|}} {{:cw4:cpack:sleeperfactory.png?400|}}
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 You gain more towers as you get more territory, though it may differ from each colony. \\ You gain more towers as you get more territory, though it may differ from each colony. \\
 The towers will connect to each other. \\ The towers will connect to each other. \\
-If there are more than 6 Towers are connected to a Tower, the former tower will be "strained". \\+Though not needed to be connected to each other, we still recommend doing that. 
 +If there are more than 6 Towers are connected to a Tower, the latter tower will be "strained". \\
 When a tower is strained, they will considerably produce less creep, and eventually stop working. \\ When a tower is strained, they will considerably produce less creep, and eventually stop working. \\
 This is indicated if connections originating from the said strained tower is ORANGE or RED. \\ This is indicated if connections originating from the said strained tower is ORANGE or RED. \\
-Equally Spacing out each tower is key here. \\+Equally Spacing out each tower is key here. The connections are the way to go.\\
  
 :NOTE: The Sleeper Lab will automatically expand the tower infrastructure, however, it may occasionally get stuck. Placing towers your self will fix this. \\ :NOTE: The Sleeper Lab will automatically expand the tower infrastructure, however, it may occasionally get stuck. Placing towers your self will fix this. \\
cw4/cpack/playassleeper.txt · Last modified: 2024/02/19 07:16 by LiteralNoob