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cw4:cpack:docs:f9d9792a-8743-4c24-be1d-d650a78734ad [2022/09/21 09:54] – Added better cross ref Vertucw4:cpack:docs:f9d9792a-8743-4c24-be1d-d650a78734ad [2022/12/05 13:25] – Download note removed Vertu
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 <=[[cw4:custom| Custom CPACKs & Units]]\\ <=[[cw4:custom| Custom CPACKs & Units]]\\
 <=[[cw4:cpack:vpac_wiki_page| VPAC Wiki Page]]\\ <=[[cw4:cpack:vpac_wiki_page| VPAC Wiki Page]]\\
-[[http://knucklecracker.com/forums/index.php?topic=41251.0|VPAC CPACKs download location. (Includes this CPACK)]]\\ +[[http://knucklecracker.com/forums/index.php?topic=41251.0|VPAC CPACKs download location.]]\\ 
-:WARNING: Unfinished +====== Vertu's Creeper Buildings (used in VPAC too) ======
-====== Vertu's Creeper Buildings  ======+
 This CPACK provides advanced Creeper enemies not exclusive to VPAC but are fully VPAC compatible. The units of this CPACK have a more direct influence in a mission than traditional enemies and can be seen as a higher tier of Creeper-related foes.\\ This CPACK provides advanced Creeper enemies not exclusive to VPAC but are fully VPAC compatible. The units of this CPACK have a more direct influence in a mission than traditional enemies and can be seen as a higher tier of Creeper-related foes.\\
 All units in this CPACK have full intentions to fight the player among the Rift Lab as opposed to Emitters/Spores just doing Emitter/Spore things, these units are designed to fight back, such as the [[cw4:cmod:docs:9a94ae07-3fa0-429a-98db-025c4973c21d|Advanced Emitter]] which becomes more aggressive when lots of Creeper is lost. All units in this CPACK have full intentions to fight the player among the Rift Lab as opposed to Emitters/Spores just doing Emitter/Spore things, these units are designed to fight back, such as the [[cw4:cmod:docs:9a94ae07-3fa0-429a-98db-025c4973c21d|Advanced Emitter]] which becomes more aggressive when lots of Creeper is lost.
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 ===== Units (CMODS) in this CPACK ===== ===== Units (CMODS) in this CPACK =====
  
-  * [[cw4:cmod:docs:b5791fdd-9661-47cf-925c-42a61292d637|Creeper V-Lab]]+  * [[cw4:cmod:docs:b5791fdd-9661-47cf-925c-42a61292d637|Creeper V-Lab]] - Not player accessible in VPAC.
   * [[cw4:cmod:docs:9a94ae07-3fa0-429a-98db-025c4973c21d|Advanced Emitter]]   * [[cw4:cmod:docs:9a94ae07-3fa0-429a-98db-025c4973c21d|Advanced Emitter]]
   * [[cw4:cmod:docs:fa9dd074-2543-439b-8692-934b92ee40dc|CSMD Anti Nuke]]   * [[cw4:cmod:docs:fa9dd074-2543-439b-8692-934b92ee40dc|CSMD Anti Nuke]]
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 ===== Global Scripts ===== ===== Global Scripts =====
 ==== Pre-Gameload ==== ==== Pre-Gameload ====
-<tabbox Tab1+<tabbox UserChosenDifficulty> 
-<tabbox Tab2+This is for non-PAC mode.\\ 
-<tabbox Tab3>+When enabled, the player can select 2 difficulty options.\\ 
 +"Hard" changes nothing.\\ 
 +"Normal" halves a lot of stats among the units in this CPACK.\\ 
 +A custom objective will be set to differentiate between hard and normal modes.\\ 
 +The reason "Hard" is called hard is due to my, (Vertu), habit of making VERY tough maps compared to how most people like to have the game win for them. This is to deceive the average player who does not like a more demanding experience in choosing the easier option without potentially feeling guilty.\\ 
 +If you are reading this and are one of those players, oh well, the secret is ruined for you. Not that this script is commonly employed.\\ 
 +There is also a little note saying that disabled is Play As Creeper compatible. 
 +<tabbox V-Lab RIFT Glare> 
 +Don't touch this script. It controls the effects of certain objects in units which constantly rotate towards the camera at all times. 
 +<tabbox PAC CONTROL> 
 +This is where you can modify how much power each unit uses in this CPACK and to toggle if the CPACK should be Play As Creeper or not.
 </tabbox> </tabbox>
 ==== Post-Gameload ==== ==== Post-Gameload ====
-<tabbox Tab1+<tabbox VPAC TCML Selector
-<tabbox Tab2> +Don't touch this. When PAC Mode is on, this script creates a button to select all [[cw4:cmod:docs:6cae7a75-f751-40d9-9d48-403eeadf6080|TCMLs]] without needing to select one and press CTRL + A.
-<tabbox Tab3>+
 </tabbox> </tabbox>
  
 +----
  
 <hidden Bonus Lore> <hidden Bonus Lore>
-This CPACK was from the creation of the <color #800080>**<REDACTED>**</color> project by <color #800080>**<REDACTED>**</color> as a means of securing marked areas from rift-hopping Rift Labs to prevent the joyriders from tampering with areas of interest that have yet to be actively claimed.\\+This CPACK was from the creation of the VWC project as a means of securing marked areas from rift-hopping Rift Labs to prevent the joyriders from tampering with areas of interest that have yet to be actively claimed.\\
 \\ \\
-Much latter, the <color #800080>**<REDACTED>**</color> project was redirected in assaulting held positions of said rift-hoppers after the great-filter reactivation of <color #800080>**<REDACTED>**</color>. The <color #800080>**<REDACTED>**</color> project proved very effective in actively dismantling the defending rift-hoppers and allow <color #800080>**<REDACTED>**</color> forces to intercept their rift jump and exterminate them permanently.\\+Much latter, the VWC project was redirected in assaulting held positions of said rift-hoppers after the great-filter reactivation of <color #800080>**<REDACTED>**</color>. The VWC project proved very effective in actively dismantling the defending rift-hoppers and allow <color #800080>**<REDACTED>**</color> forces to intercept their rift jump and exterminate them permanently.\\
 \\ \\
-Relatively recently, the <color #800080>**<REDACTED>**</color> project was again redirected but this time back to the original purpose of securing areas by actively punching trespassers in the face. This has gained the <color #800080>**<REDACTED>**</color> project renown due to great success in punching trespassers in the face, especially the latest iteration of the [[cw4:cmod:docs:6cae7a75-f751-40d9-9d48-403eeadf6080|TCML]].\\+Relatively recently, the VWC project was again redirected but this time back to the original purpose of securing areas by actively punching trespassers in the face. This has gained the VWC project renown due to great success in punching trespassers in the face, especially the latest iteration/update of/to the [[cw4:cmod:docs:6cae7a75-f751-40d9-9d48-403eeadf6080|TCML]].\\
 \\ \\
-With this success, <color #800080>**<REDACTED>**</color> has queued an update to the <color #800080>**<REDACTED>**</color> project to feature proper weaponry.+With this success, <color #800080>**<REDACTED>**</color> has queued an update to the VWC project to feature proper weaponry.
 </hidden>\\ </hidden>\\
 +
 +----
 +
 +[[http://knucklecracker.com/forums/index.php?topic=41251.0|VPAC CPACKs download location.]]\\
 +<=[[cw4:cpack:vpac_wiki_page| VPAC Wiki Page]]\\
 <=[[cw4:custom| Custom CPACKs & Units]]\\ <=[[cw4:custom| Custom CPACKs & Units]]\\
-<=[[cw4:cpack:Start| Index]]+<=[[cw4:info:start#custom_units| Index]]
  
  
cw4/cpack/docs/f9d9792a-8743-4c24-be1d-d650a78734ad.txt · Last modified: 2023/09/01 17:53 by Vertu