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cw4:cmod:docs:ae4805e8-0856-42d5-b374-2e7bceb4ec1c [2022/05/25 00:11] – AutoStation page Finished Vertucw4:cmod:docs:ae4805e8-0856-42d5-b374-2e7bceb4ec1c [2022/07/01 01:52] – V2.8.10.2 update Vertu
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-<=[[cw4:info:start#custom_units| Index]] +<=[[cw4:info:start#custom_units| Index]]\\ 
-\\+<=[[cw4:cpack:docs:7f65b557-95b9-47d0-807a-5d05b1b426db| VAU CPACK]]\\
 \\ \\
 \\ \\
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   * Long range.   * Long range.
   * Cheap to summon and supply. (Though Greenar Mothrs aren't the most consistent and stable source of Liftic so beware).   * Cheap to summon and supply. (Though Greenar Mothrs aren't the most consistent and stable source of Liftic so beware).
-  * NO AI!+  * Only has AutoRestock and low HP AI.
   * 40 HP.   * 40 HP.
   * Has a "Micro-Rift"-like orb under itself which is how it connects to a network.   * Has a "Micro-Rift"-like orb under itself which is how it connects to a network.
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 Individuals experienced with using AutoStations however stress that an AutoStation can be placed at the front of this sequence and even all 4 overtake [[cw4:cmod:docs:6bff7473-183e-4731-b28a-c4905d87fb9f|Fighters]] depending on how quickly Greenar becomes accessible as opposed to large scales of energy production. They make the valid point that the AutoStation //essentially does not use energy with the only "use" being the negligible energy needed to power Greenar Refineries//, making them a perfect replacement to [[cw4:cmod:docs:6bff7473-183e-4731-b28a-c4905d87fb9f|Fighters]] during early incursions in energy poor environments when Greenar is quickly accessed. Individuals experienced with using AutoStations however stress that an AutoStation can be placed at the front of this sequence and even all 4 overtake [[cw4:cmod:docs:6bff7473-183e-4731-b28a-c4905d87fb9f|Fighters]] depending on how quickly Greenar becomes accessible as opposed to large scales of energy production. They make the valid point that the AutoStation //essentially does not use energy with the only "use" being the negligible energy needed to power Greenar Refineries//, making them a perfect replacement to [[cw4:cmod:docs:6bff7473-183e-4731-b28a-c4905d87fb9f|Fighters]] during early incursions in energy poor environments when Greenar is quickly accessed.
  
 +===== -Utilization Note- =====
 +The AutoStation has proven to be surprisingly powerful, a buddy system of AutoStations can hold off extreme Creeper advances very efficiently and effectively. If the Creeper threatens to tsunami into too many areas that the [[cw4:cmod:docs:ac504307-18ee-4c6d-9a07-e7a070166594|V-Battlestation]] can't be in at once, have pairs of AutoStations halt those tsunami waves. Their ability to constantly whittle down the Creeper from a vast range quickly has their damage add up, weakening any advance greatly.
 ---- ----
  
 ====== Download location and CPACK location: ====== ====== Download location and CPACK location: ======
-[[http://knucklecracker.com/forums/index.php?topic=39457.new#new | Download location (see latest reply)]].\\ +[[http://knucklecracker.com/forums/index.php?topic=39457.new#new | Download location]]\\
-[[cw4:cpack:docs:7f65b557-95b9-47d0-807a-5d05b1b426db|CPACK information location.]]+
  
 +<=[[cw4:cpack:docs:7f65b557-95b9-47d0-807a-5d05b1b426db| VAU CPACK]]\\
 <=[[cw4:info:start#custom_units| Index]] <=[[cw4:info:start#custom_units| Index]]
cw4/cmod/docs/ae4805e8-0856-42d5-b374-2e7bceb4ec1c.txt · Last modified: 2022/09/06 09:49 by Vertu