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cw4:cmod:docs:09f51970-ce18-45a7-9e07-e4d33a0e7ade [2022/05/12 09:42] – Improved formatting Vertu | cw4:cmod:docs:09f51970-ce18-45a7-9e07-e4d33a0e7ade [2022/07/01 01:43] – [[VAU CPACK] RESTOCKv Beacon] V2.8.10.2 update Vertu | ||
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* Is destroyed (otherwise, VAUs will still go the the location it once was). | * Is destroyed (otherwise, VAUs will still go the the location it once was). | ||
- | So long the beacon | + | When a VAU is restocking, they will descend onto their restock location both for the RESTOCKv |
The RESTOCKv beacon will enforce a build limit of 1. Upon importing the VAUs CPACK is the only time it is possible to place more than 1 beacon without intervention. After any future Gameloads including in the editor, will trigger this enforcement of build limit and only happens on [[4rpl: | The RESTOCKv beacon will enforce a build limit of 1. Upon importing the VAUs CPACK is the only time it is possible to place more than 1 beacon without intervention. After any future Gameloads including in the editor, will trigger this enforcement of build limit and only happens on [[4rpl: | ||
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* If multiple are on the map, the last placed RESTOCKv will be the AutoRestock location.\\ | * If multiple are on the map, the last placed RESTOCKv will be the AutoRestock location.\\ | ||
* The beacon will not update the AutoRestock location if ever to move. Don't make it movable. Its form of " | * The beacon will not update the AutoRestock location if ever to move. Don't make it movable. Its form of " | ||
+ | * If there are multiple beacons, if only one is destroyed for what ever reason, the Rift Lab will become the restock destination. Please do not attempt to make multiple RESTOCKv beacons legal. | ||
==== -PAC Behavior- ==== | ==== -PAC Behavior- ==== |