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cw3:units:friendly [2017/07/23 04:04] – [Bomber] ronloafcw3:units:friendly [2017/12/03 13:54] – [Structures] Chris 8892
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 ===== Structures ===== ===== Structures =====
  
-Structures are mostly your economy buildings, their main difference from weapons is that they don't damage the creeper in any way. Some of them can greatly increase your offensive power. All structures except ore mines which have to be placed on ore deposits can be placed on Powers zones to receive bonuses. More exact information about the structures can be found [[cw3:unit_data_overview#Structures|here.]]+Structures are mostly your economy buildings, their main difference from weapons is that they don't damage the creeper in any way. Some of them can greatly increase your offensive power. All structures except ore mines which have to be placed on ore deposits and the aether forge can be placed on Powers zones to receive bonuses. More exact information about the structures can be found [[cw3:unit_data_overview#Structures|here.]]
 ==== Collector == ==== Collector ==
 ^Collector^^ ^Collector^^
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 | {{  cw3:units:cw3-relay.png?nolink  }} || | {{  cw3:units:cw3-relay.png?nolink  }} ||
 ^ Cost| 10 | ^ Cost| 10 |
-^ Connection range| 10/19 to other relays and x2 speed |+^ Connection range| 10/19 to other relays and x2 packet speed |
 ^ Energy production| 0 | ^ Energy production| 0 |
  
-Relays are very useful in network building as they offer a longer connection range and they conduct packets at double speed which is really important when maintaining a large network. During an assault they are much better than collectors.+Relays are very useful in network building as they offer a longer connection range to other relays and they conduct packets at double speed which is really important when maintaining a large network. During an assault they are much better than collectors.
  
 **Power Zone Effect:** **Power Zone Effect:**
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 Doubled cargo capacity, faster flight speed, drops two bombs at once. Doubled cargo capacity, faster flight speed, drops two bombs at once.
  
----+----
  
 ==== Sprayer ==== ==== Sprayer ====
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 The Forge processes Aether packets from connected [[cw3:units:friendly&#totem|Totems]] on the map into resources that may be used either to upgrade weapons or other units, or to create a Singularity Field that exerts a strong gravitational pull on both forms of Creeper, compressing it to ultimate densities where [[Creeper Conversion]] may destroy vast quantities of it should densities exceed conversion density (2,184 million density). The Forge processes Aether packets from connected [[cw3:units:friendly&#totem|Totems]] on the map into resources that may be used either to upgrade weapons or other units, or to create a Singularity Field that exerts a strong gravitational pull on both forms of Creeper, compressing it to ultimate densities where [[Creeper Conversion]] may destroy vast quantities of it should densities exceed conversion density (2,184 million density).
-===== Cost and effect of Aether upgrades ===== +===== Information on Aether Upgrades =====
- +
-^ Item        ^ Cost    ^  Maximum # upgrades  ^ Effect ^ +
-|Build Cost                              |        | +
-|Packet Speed |                            |        | +
-|Energy Efficiency | | | | +
-|   | | | | +
-|   | | | | +
-|   | | | |+
  
 +^Item^Initial Cost^Price Increase per Level^Maximum # Upgrades^Effect^
 +|Energy Storage|10|+10|No Limit|Increase Energy Storage|
 +|AC Storage|10|+10|No Limit|Increased Anti-Creeper Storage|
 +|Packet Speed|10|+10|No Limit|Increased Packet Speed|
 +|Energy Efficiency|20|+20|10|Increased Energy Output|
 +|Ore Efficiency|20|+20|10|Increased Ores from Ore Mines|
 +|Build Speed|10|+10|10|Increased Build Speed|
 +|Move Speed|25|×2|5|Increased Movement of Towers and Aircraft|
 +|Fire Rate|50|×2|5|Increased Weapon Fire Rate|
 +|Fire Range|50|×2|5|Increase Weapon Range|
  
 ---- ----
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 {{:cw3:units:cw3-acrain.png?nolink|}} {{:cw3:units:cw3-acrain.png?nolink|}}
  
-The Anti Creeper Rain aka AC Rain shower the whole map with Anti Creeper. This is a special effect that has not much practical application, but is spectacular. When a Command Node is returned to orbitall stored Anti-Creeper is released from orbital height causing the effect. +The Anti Creeper Rain (aka AC Rain) will shower the whole map with Anti Creeper. It happens when a Command Node is returned to orbit. It causes all stored Anti Creeper to be released from orbital height, thus creating AC Rain.
 ====== Miscellaneous ====== ====== Miscellaneous ======
  
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 {{:cw3:units:cw3-totem.png?nolink|}} {{:cw3:units:totem.png?nolink |}} {{:cw3:units:totem_base.png?nolink |}}{{:cw3:units:totem_rotor.png?nolink |}}  {{:cw3:units:cw3-totem.png?nolink|}} {{:cw3:units:totem.png?nolink |}} {{:cw3:units:totem_base.png?nolink |}}{{:cw3:units:totem_rotor.png?nolink |}} 
  
-The Totem gives the Forge Aether...+When supplied with energy, the Totem produces Aether for the Forge. Aether can be used for Aether upgrades, which boost certain attributes of friendly units.
  
 ---- ----
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 ====== CRPL Cores  ====== ====== CRPL Cores  ======
  
-These are custom unitscreated by map makers. THey have a wide range of capabilities in moving, creating creeper, spopes, digitalis, runners and even other units.+CRPL Cores are extremely versatile. Made using CRPL, these are custom units created by map makers. They have a wide range of capabilities in moving, creating creeper, spores, digitalis, runners and even other custom units.
  
-The CRPL can be both friend or foe.... (Read more on the [[crpl:start|CRPL]] pages)+CRPL can be both friend or foe.... (Read more on the [[crpl:start|CRPL]] pages)
  
cw3/units/friendly.txt · Last modified: 2020/12/11 18:11 by BilboGCL