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cw2:cw2_unit_data [2013/08/01 07:31] pawel345cw2:cw2_unit_data [2021/09/05 13:02] – [Fire Range Upgrade Effects] sec -> sec. prk
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-~~DISCUSSION~~+ 
 +[[cw2:creeper_world_2|<-Creeper World 2]]
 ====== Creeper World 2 Unit Data ====== ====== Creeper World 2 Unit Data ======
  
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 FIXME FIXME
 +
 |< 100% 10% >| |< 100% 10% >|
-^ Number of fire rate upgrades^  Max. damage/sec\\ 0 / 1 / 2 / 3    Max. energy usage/sec\\ 0 / 1 / 2 / 3 ^  Max. damage / unit of energy\\ 0 / 1 / 2 / 3  +^ Number of fire rate upgrades    ^ Max. damage / sec.\\ 0 / 1 / 2 / 3    ^ Max. energy usage / sec.\\ 0 / 1 / 2 / 3    ^ Max. damage / unit of energy\\ 0 / 1 / 2 / 3    
-^Blaster    %%552,000   / 690,000   / 920,000   / 1,380,000%%    |0./ 0.75 / 1 / 1.5|920000+^ Blaster  | 552,000   /   690,000 /   920,000 / 1,380,000 | 0.60 / 0.75 / 1.00 / 1.50   920,000        
-^Maker      %%120,000   / 144,000   / 180,000   /   240,000  %%  |0.24 / 0.29 / 0.36 / 0.48*|   500,000**| +^ Maker    | 120,000   /   144,000 /   180,000 /   240,000 | 0.24 / 0.29 / 0.36 / 0.48 * | 500,000 %%**%% 
-^Launcher   %%3,833,333 / 4,312,500 / 4,928,571 / 5,750,000  %%  |1 / 1.13 / 1.29 / 1.5|3833333|+^ Launcher | 3,833,333 / 4,312,500 / 4,928,571 / 5,750,000 | 1.00 / 1.13 / 1.29 / 1.50   3,833,333      | 
 + 
 +* This is without taking the +10% ore rig efficiency upgrades into account. The energy usage is the usage by the amount of rigs needed for max. output. 
 + 
 +%%**%% With all 5 ore rig efficiency upgrades the max. maker damage per unit of energy is 750,000. 
 + 
cw2/cw2_unit_data.txt · Last modified: 2021/09/06 13:46 by prk