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4rpl:commands:attachbeam

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4rpl:commands:attachbeam [2021/04/15 09:12] Karsten754rpl:commands:attachbeam [2021/04/15 12:24] Karsten75
Line 17: Line 17:
    GetUnitPosition(self) ->unitPos    GetUnitPosition(self) ->unitPos
    #Fire a beam to extends off screen but is at the same height as the unit    #Fire a beam to extends off screen but is at the same height as the unit
-   #We will attach the beam to ourselfs, so that the start point is relative to our unit +   #We will attach the beam to ourselves, so that the start point is relative to our unit 
-   CreateBeam("orange" 3 4  0 1 0  10000 <-unitPos.Y 10000) ->beam+   3 ->brightness 
 +   4 ->width 
 +   CreateBeam("orange" <-brightness <-width) ->beam
    AttachBeam(<-beam self "")    AttachBeam(<-beam self "")
 +   SetBeamStart(<-beam V3(0 0 0))
 +   SetBeamEnd(<-beam V3(10000 0 10000))
 endonce endonce
- 
 </code> </code>
 <=[[4rpl:start| Index]] <=[[4rpl:start| Index]]
  
4rpl/commands/attachbeam.txt · Last modified: 2022/05/25 18:22 by Vertu