Custom Map #11698: SRRRequence. By: BigBertha

Started by AutoPost, February 09, 2026, 12:47:53 PM

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AutoPost

This topic is for discussion of map #11698: SRRRequence


Author: BigBertha
Size: 255x255

Desc:
Islands to be conquered in sequence - but you're not limited to that order. Hitting the main inhibitor is possible at any time, as there is no AE here. You can aquire every weapon type here, if you're willing to put the time into it. You can just work it one at a time (which I chose to do), or skip around and just fight for the tech you really want. Open to both griding and speed runner! Get in the forum to let me know what you think was good and what could be done better next time.

BigBertha

I have no idea how all of those random R's got into the name lol, it was supposed to just say "Sequence"

fielding

I loved this level. Everything about it. The incremental collecting of weapons and structures. A little bit of a rush for getting your defenses together. A good challenge but not balls to the wall terror. Nice job!

BigBertha

Quote from: fielding on February 09, 2026, 04:47:28 PMI loved this level. Everything about it. The incremental collecting of weapons and structures. A little bit of a rush for getting your defenses together. A good challenge but not balls to the wall terror. Nice job!
Thanks!

Martin Gronsdal

I didn't read the instruction at the beginning and thought that the possibility of attacking the Inhibitor early was unintentional. Now that I know it wasn't, I understand that you wanted to design a map with multiple strategic options. It turned out really well. Thank you.