Custom Map #10086: 053-BF2. By: AlexX

Started by AutoPost, June 07, 2022, 05:21:31 AM

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AutoPost

This topic is for discussion of map #10086: 053-BF2


Author: AlexX
Size: 255x255

Desc:
...not that easy

D0m0nik

That was a great battle. The start is a really tough, I think I restarted about 10 times until I found somthing that works. The challenge with a turtle start is  establishing a base small enough to defend but big enough not to hamper growth. 

rennervate

#2
Pat yourself on the back  :D ... I like the map too... I made it a while ago. but could never complete it. so I had to make the map a lot simpler...
edit: lost in translation: pat myself on the back
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aka: AlexX

Dark6al3a

Thank you for butchering my eyes

My eyes can't handle light at all

That's why most of my maps have dark terrain

And then you make this mess of bright colors

Thanks again
Waiting for Something to Happen ?

rennervate

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aka: AlexX

Loren Pechtel


rennervate

I love Loren's posts.
:D ;D
Either the gameplay is too trivial or... no offense... but funny.
it is also a difficult map for me. I needed a lot more attempts than D0m0nik. much more! but D is incredibly good out of competition
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aka: AlexX

D0m0nik

Yeah this start is so tricky I could show a screen shot of my base one stable and most players still would not be able to recreate it. Not boasting, it took a lot of work!

Helper

Quote from: rennervate on June 07, 2022, 11:17:16 AM
simple solution: turn off the monitor

I tried closing my eyes instead, but that didn't work out so well.

Big D - are you Terping a wall to hold back the Creep or raising the elevation of your base?
Or something else?

Thanks,
H

D0m0nik

Here you go H, hope it helps.

One little tip, I made sure my wall was not connected to any bits that spread out as they tend to bring in creep, look at the north west corner. I terped a small area down to 1 on the other side of the wall and it really helped.

Helper

OK, thank you.
The good news is that what I tried is almost exactly that.
The bad news is that you're right, even with a road map it is mighty tough to survive.
Not giving up though. I beat the other version of this with a Mortar launch at the very last nano-second.

Onward we march.
H

Loren Pechtel

Quote from: Helper on June 08, 2022, 08:40:04 AM
OK, thank you.
The good news is that what I tried is almost exactly that.
The bad news is that you're right, even with a road map it is mighty tough to survive.
Not giving up though. I beat the other version of this with a Mortar launch at the very last nano-second.

Onward we march.
H

Yeah, I tried the wall approach, didn't succeed.  The maps with the very tough starts generally get me, most anything else isn't that hard.

Johnny Haywire

I'm actually surprised that so many people struggled with this map. I honestly didn't think it was that difficult, but I understand why someone might fail this initially. I only did one run and never really felt threatened that much.

I was a bit concerned at first, but since the spore's don't fire for a really long time all you have to do is survive creeper. Dom's strategy - while seeking optimization - is entirely unnecessary unless you want the best possible time. All you have to do to win is build a base that can survive and expansion will be easy.

So if you're going for best time, follow Dom's guide. If you just want the easiest route, make a base half the size of his, use blasters to clear the creep and terp some walls, then just mortar + reactor everything. Move down toward the south totem, hook it up and take a nap or watch a movie while it feeds your forge. Once everything is maxed you'll see why I say expansion will be easy.

Dom's skills are better than mine for sure, but my strategy allows you to not have to restart the game since it's pretty easy to set it up successfully on the first attempt.

Sorry for no screenshots, but I didn't worry enough about the initial setup to save it. Martin would probably have been launching spores at the 1m mark, lol. Obviously, that would require a different strategy.

Enjoyed the battle!

Thanks for the map! =)

 
You disagree with this sentence, don't you?