Custom Map #9889: Vanilla Ice 9889. By: Martin Gronsdal

Started by AutoPost, February 25, 2022, 07:19:27 AM

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teknotiss

Quote from: D0m0nik on February 26, 2022, 03:14:58 AM
There's plenty of time.

Spoiler

At 9 seconds I have 2CN, 2 collectors and I am building a terp and adding a collector network.
At 55 seconds I set the fully loaded terp on its way to the top left. Collectors are all done and I am adding two spores and a couple of mortors. One CN gets sent back into space and I'm thinking about reactors.
1.36 terp lands and makes a landing spot for first CN very top left to the right of the super totem. CN lands. Turn off supply to terp and make a landing for the second CN.
1.54 2nd CN lands, loads of time to build a beam or two, a cannon and nulify the spore.
2.30 first spores fire from middle islands, top left has a cannon ready to go on a PZ, fully loaded beam, nulifier has 3 ammo and is charging rapidly as the aether flies in for upgrades.
2.45 cannon on PZ, loads of upgrades, sitting pretty with time spare  :P
[close]

Coming down form the top is key as it gives you earlier PZ berthas which are vital for marching quickly up the right leg. You could shave a minute off by attacking the head of that leg with dropped units and guppiesif you were inclined.

i will retry but everytime i land a terp in the north it is targeted by 4/5/6 spores every launch...

i could try using the singularity but that will be annoying to juggle!

still, it is a good and fun map, cheers Martin!
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus


Helper

Quote from: teknotiss on February 26, 2022, 08:10:29 AM

i will retry but everytime i land a terp in the north it is targeted by 4/5/6 spores every launch...

i could try using the singularity but that will be annoying to juggle!

still, it is a good and fun map, cheers Martin!

That's interesting.
I get just one Spore from the bottom left, and just before I take out the Tower, I get two more.
By the second round, the Forge has been pumped up enough that I can handle anything coming at me.

Now that I got through it once, I will have to give it another go...but not today.
Thanks MG. Good stuff.
H

teknotiss

Quote from: Helper on February 26, 2022, 09:45:48 AM
Quote from: teknotiss on February 26, 2022, 08:10:29 AM

i will retry but everytime i land a terp in the north it is targeted by 4/5/6 spores every launch...

i could try using the singularity but that will be annoying to juggle!

still, it is a good and fun map, cheers Martin!

That's interesting.
I get just one Spore from the bottom left, and just before I take out the Tower, I get two more.
By the second round, the Forge has been pumped up enough that I can handle anything coming at me.

Now that I got through it once, I will have to give it another go...but not today.
Thanks MG. Good stuff.
H

that is interesting... last restart was only 2 spores each time (still enough to ruin my plans!!!)... i wonder what the difference is between your game and mine with spore numbers?
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

D0m0nik

That is odd. The only spore threat at the start is a 3 spore half way up the left side, where are you getting up to 6 from?

Helper

"At 55 seconds I set the fully loaded terp on its way to the top left. Collectors are all done and I am adding two spores and a couple of mortors. One CN gets sent back into space and I'm thinking about reactors.
1.36 terp lands and makes a landing spot for first CN very top left to the right of the super totem. CN lands. Turn off supply to terp and make a landing for the second CN."

D-
I'm trying to follow your timeline to replicate your start.
I will go back and start all over again, but you must have a Terp on afterburner!  :o
My Terp launches at :48, and at 2:28 still hasn't landed (see pic).
By the time I get the terrain ready, all three Spore towers are firing and I'm dying a quick death.

Let me give it another shot to try to figure out what I'm missing here.
Thanks,
H

Weasee

Quote from: Helper on February 27, 2022, 04:33:50 AM
I will go back and start all over again, but you must have a Terp on afterburner!  :o

You are so close - follow that thread!

Hint:
Spoiler
Why is there a Forge already built here?
[close]

Helper

Quote from: Weasee on February 27, 2022, 04:37:07 AM
Quote from: Helper on February 27, 2022, 04:33:50 AM
I will go back and start all over again, but you must have a Terp on afterburner!  :o

You are so close - follow that thread!

Hint:
Spoiler
Why is there a Forge already built here?
[close]

W - Thanks for responding.
I'm loving that Forge and monster Totem, but I can't do anything until I get the first CN landed.
The real puzzle is how can I send my Terp out a few seconds faster than D, but it gets there a minute later?

My solution was to to launch the Terp, then build and launch a Cannon and Beam for protection. That works for me, but is much slower.
It's a puzzle and I hate puzzles before my second cup of coffee.
I'll give it all another go.
Thanks,
H

D0m0nik

H - the forge has fully upgraded movement speed from the start but you have to feed the forge energy for the upgrade to work!

Helper

Quote from: D0m0nik on February 27, 2022, 05:16:17 AM
H - the forge has fully upgraded movement speed from the start but you have to feed the forge energy for the upgrade to work!

Um, yeah.
A mind is a terrible thing to waste.
:-[

Domo Arigato!


teknotiss

Quote from: D0m0nik on February 27, 2022, 03:37:55 AM
That is odd. The only spore threat at the start is a 3 spore half way up the left side, where are you getting up to 6 from?

the other towers after they launch seem to prefer the north mostly for me.  the first wave 2 of 3 spores went north!  after that it is 2 per tower so soon it was 6.  i managed to get two beams up last go but was overrun by C cos 1 mortar was not enough.

i think i am just going to have to spend a lot of early aether on the singularity.  i wanted to avoid that but it seems i need a 120 secs of breathing room or so! :o ;D

i will prob do a total restart (i was reloading from a start position save) to see if that changes the spore behaviour... if it is only 1 from the first wave and maybe 2 from the second i think i have a method that will hold it.

regardless i like this map, it is clear i could just do a "terp it all flat and attack" approach and get a 1hr20mins or so time, but i am determined to grab and hold that north "base"!  :)
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

D0m0nik

Yeah go a full restart. On my latest start for these screen grabs none of the initial spores went for my base. Note it may be worth having no collectors at the top base and loads at the bottom as this will draw the spores. By the time spores do fire you should have quite a lot of upgrades as well.

Helper

Quote from: teknotiss on February 27, 2022, 12:03:56 PM
...but i am determined to grab and hold that north "base"!  :)

Only way to go, Mate.
D's step by step Spoiler on page one of these comments really turned the trick for me (after I activated the Forge).
;)

teknotiss

Quote from: D0m0nik on February 27, 2022, 12:30:22 PM
Yeah go a full restart. On my latest start for these screen grabs none of the initial spores went for my base. Note it may be worth having no collectors at the top base and loads at the bottom as this will draw the spores. By the time spores do fire you should have quite a lot of upgrades as well.

good call, i will have a another bash later!

Quote from: Helper on February 28, 2022, 04:33:44 AM
Quote from: teknotiss on February 27, 2022, 12:03:56 PM
...but i am determined to grab and hold that north "base"!  :)

Only way to go, Mate.
D's step by step Spoiler on page one of these comments really turned the trick for me (after I activated the Forge).
;)

yes, i gave that a bash before, but not on a fresh restart, i think the spores are set with targets early, so i needed to give them more to aim at down south!

cheers dudes!  8)
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus