Started by AutoPost, August 19, 2021, 07:42:39 PM
Quote from: alche on August 19, 2021, 11:50:08 PMLoved it, bit of a mess at the start but once you get it is fun.i think the order of the boxes is fixed, so you can save and load each time if you need to place certain structures together, so i tried to play this without saving..i managed to beatg it in an hour, but had to keep playing till i got a beacon...cos i couldnt complete the nullify objective..also, are the berthas and the spining laser thingy in the loots? i got only tons of airships...keep em coming :)
Quote from: alche on August 19, 2021, 11:50:08 PMi think the order of the boxes is fixed, so you can save and load each time if you need to place certain structures together, so i tried to play this without saving..
Quote from: Deadl0ck on August 20, 2021, 12:26:21 PMLove the concept, absolutely hate the execution. You don't get enough snipers quick enough to survive the onslaught of blobs/skimmers, even with rows of towers as sacrificial tokens, or eventually fall to the rise of creep due to the increase of friendly box costs. mystery boxes are just too unbalanced, Yeah let's just put down emitters or massive creeper bombs or airsacs next to my base, when I'm already desperately trying to hold on, hardly have any snipers nor missles. Haven't even been able to make it to titan boxes. Tried this map 5 times, after wanting to punch my screen in because yet again I got screwed over by mystery boxes and started falling to creep levels, I decided to give up. RNG is fun when making stories. Not like this. To me at least.
Quote from: hypnotic22 on August 21, 2021, 02:31:39 AMlove that you comment and share your opinion but hate that you complain about RNG ;)unfortunately not only RNG is at play here, how good you are at the game is important to. you are smart to use towers as sacrificial tokens but i do wonder what you use the ERN for?the onslaught of blobs/skimmers as you say can be defended by one sniper whit a ERN and you have that from the start.at the start be afraid of the mystery box and hope that the RNG god is good to you, don't get greedy and don't try to open more the one at a time until you know what to expect.this is not just some fun custom unit, it is pure evil. you need skill, luck and a good strategy to open a mystery box.i can understand your frustration, nice concept but why so evil !!! the amount of fun i have had opening boxes is priceless and i am sad you did not.
Quote from: Deadl0ck on August 21, 2021, 12:29:24 PMLove that you replied, hate the smarky tone and implication I suck at the game.I used the ern for: Initially in a cannon as immidiate defense, then in turn: kept it in cannon, chucked it in sniper (which didn't work for me, at all, as it just runs out of ammo) , used as range upgrade, used as energy upgrade, and last time was at a range upgrade again, as that was the best stragegy I found. I only started opening mystery boxes after I have the whole starting side of the map under my control. Then the crimson waves start to hit, friendly boxes hit a cost of 1000+ and my only recourse is to open multiple mystery boxes at once because I start losing units, and need to replace them or I'll lose anyway.
Quote from: Durikkan on August 24, 2021, 05:39:20 PMYeah, I'd say the random box is interesting, but a bit too punishing. The concept is good, but the rng needs a little bit of organization to make the maps more fun. I was actually debating whether it was even worth it to get the medium level boxes after the first 15 things were just single doses of anticreeper, a couple solar panels, and the rest were all enemies. Eventually I started getting some units out of it. Then it's like lets try opening a 3rd tier box, see what's inside -- A complete wipe of all friendly units, forcing a map quit.
Quote from: Deadl0ck on August 23, 2021, 10:15:27 AMPlayed the map in total 15 times now, only the last was a (partial) succes. (Still didn't get the optional goal.) Like I said, I love the concept.I'm not sure why you claim you need skill to win this map. There's no skill involved, it's literally random luck in getting the right units and resources. The last time I was lucky enough to get a few erns out of the friendly boxes (First time that happened in 15 games, I wasn't even aware they could spawn in friendly boxes up until that point.) and enough useful units to hold off the waves of creep as I turtled my way through mystery boxes. Just a shame I had to resort to savescumming to get through it, but based on the comments, that's not unusual. Shame, as having to resort to that does seem to indicate an inbalance in the design. Weighted or better balanced spawn chances come to mind to help fix this , for example, don't allow the same resource to spawn for 5 or so boxes, after one just spawned. As well as increased mobiliy. Let players reposition solar panels, refineries, rift gates. If need be with a moving unit that costs 10 energy per grid moved or something. Still have no clue where to get greenar from though. I suspect from the titan boxes, but the 7 or 8 titan boxes I opened after getting the main objectives done were all giant glop explosions, and I got bored.
Quote from: Deadl0ck on August 26, 2021, 02:58:32 PMQuote from: Durikkan on August 24, 2021, 05:39:20 PMYeah, I'd say the random box is interesting, but a bit too punishing. The concept is good, but the rng needs a little bit of organization to make the maps more fun. I was actually debating whether it was even worth it to get the medium level boxes after the first 15 things were just single doses of anticreeper, a couple solar panels, and the rest were all enemies. Eventually I started getting some units out of it. Then it's like lets try opening a 3rd tier box, see what's inside -- A complete wipe of all friendly units, forcing a map quit. In short: No. The medium boxes aren't worth it, but you need them because otherwise you'd sit for 4 hours getting enough units out of the lucky boxes. The third tier is absolutely pointless, as far as I can tell. by the time you have enough units to deal with the negative, you've also already completely beat the map.