Custom Map #1387: FPS: Platform Peril. By: Heritor

Started by AutoPost, April 21, 2021, 11:27:56 AM

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This topic is for discussion of map #1387: FPS: Platform Peril


Author: Heritor
Size: 256x160

Malignantmind

You can cheese it with 4x speed by running up the cliff in the north east with the totem and cache, and then just run across to the nullifier.

Without doing that... I have no idea how you're supposed to make any progress on this map because the creeper comes back faster than you can kill it.

Karzon

Really nice level, but I had a weird bug.  I followed the mesh to the nullifier, charged it to "win" as expected (it didn't seem to overload/detonate, even after continuing to charge it for a long time - is there some way to check on the progress of that?), then left to do the two enclosed rooms that I skipped earlier (both near the starting corner) as they were too difficult until I had tons of weapon upgrades.  After doing those, I tried to get back to the nullifier, but the bridge that was activated earlier via an item was gone again - only one of the two platforms out of the central area were still there, stranding me.  No creeper in the area, so I'm not sure what caused it.

A couple of the enemies on the steep walls seemed impossible to shoot.  It's really fussy about aiming angle (or distance?).

@Malignantmind - I went to the central island, then threw down anticreeper over a bunch of breeder terrain (don't bother with the one to the southwest, you can't keep it until you fix another room connected via an impeller).  It kept spreading.  The area down the hallway you start looking at was difficult, but doable even after it got taken over, though it takes a lot of weapon switching and autospray+staying close to the creeper is probably essential.

helmetflakes

Excellent map thanks and quite a challenge. I wandered aimlessly for a while to find the way to the final emitter, missed the little passage, but who said it should be easy. keep 'em coming please  :)

dwilkinson

Well i finished the map, almost. the game "froze" and i could see my bullets staying still in the air, i couldn't move and the creep advanced. Then when i respawned my game would not advance. I completed almost all objectives so i just tried to rift jump. which worked despite time not moving on. I think my laptop is doing weird things again as i have had issues with multiple different games today so unless others get this on their screen too then it is just me.

RageCage

#5
Quote from: Karzon on April 21, 2021, 01:58:01 PM
Really nice level, but I had a weird bug.  I followed the mesh to the nullifier, charged it to "win" as expected (it didn't seem to overload/detonate, even after continuing to charge it for a long time - is there some way to check on the progress of that?)

If you stand at the right distance (and right angle) from the nullifier you can see your progress at the top of the nullifier.

EDIT: also you cant be in the upgrade menu.

Vyce223

As always, another great FPS map. My only complaint is maybe the difficulty spike in the two rooms that feel like should be done early on (i didn't do them at all until after I overloaded the skimmer/emitter nodes just for completion) AND the one that affected me the most... that damned middle island's terrain was miserable to get around sometimes getting stuck everywhere possible it felt like. I did see the paths you drew but still my dumb ass would get stuck.

Shatterstep

Very interesting, but also rather confusing on how to progress. I'm confused at how the creeper / AC can grow / shrink so quickly over and over. Catwalks, wow, never thought the game could support something like that. Amazing.

Durikkan

Quote from: Karzon on April 21, 2021, 01:58:01 PM
After doing those, I tried to get back to the nullifier, but the bridge that was activated earlier via an item was gone again - only one of the two platforms out of the central area were still there, stranding me.  No creeper in the area, so I'm not sure what caused it.

The same thing happened to me (though it was a different platform), I think it's the forbs throwing those little balls of creeper around (the glops) and landing in the void and destroying a platform. Yeah, went back and looked at the recorder, it's 100% the glops. 
I'm known as Auri in cw4.

joebywan

No clear route to progression, constantly have to backtrack to find where will let you overpower it after progressing somewhere. 

The island in the middle is bad enough to traverse with all of the small hills and valleys, but the trees make it even worse to see the 'path'.

Have got it to the point where I've got all of the upgrades, but still can't beat the room with the last tower and item to pickup in it.

Shatterstep

I have no idea how to win this map and I even enabled the editor and looked around  :-[

joebywan

How do I progress past here?

Durikkan

#12
Quote from: Shatterstep on April 21, 2021, 07:43:39 PM
I have no idea how to win this map and I even enabled the editor and looked around  :-[

If you mean the path to the nullifier, it's like this (starting from the center forest isle). 
Edit: Actually at the beginning you'd have to go straight to the totem then go north, I missed that part up slightly on the map.  Also, you can see that platform that got destroyed in my save. 
I'm known as Auri in cw4.

yewstmlab

Quote from: joebywan on April 21, 2021, 08:19:41 PM
How do I progress past here?

If you are talking about clearing those last 2 rooms, persistence.  It took me an extra 40 minutes to clear those 2 rooms.

ikkonoishi

Quote from: yewstmlab on April 21, 2021, 08:35:08 PM
Quote from: joebywan on April 21, 2021, 08:19:41 PM
How do I progress past here?

If you are talking about clearing those last 2 rooms, persistence.  It took me an extra 40 minutes to clear those 2 rooms.

It helps to stand on the totem to keep as much of the floor clear as possible.