Custom Map #8986: Winter is coming. By: Hypnotic22

Started by AutoPost, October 31, 2020, 09:41:08 PM

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AutoPost

This topic is for discussion of map #8986: Winter is coming


Author: Hypnotic22
Size: 90x120

Desc:
The creeper king is sending his army of runners and cold, you have to build up a mighty army to vanquish him no scripts

Martin Gronsdal

8 people rated this map and the average is 1.

The rating system should be changed, as it is obviously wrong and flawed.

TrickyPlayer

Quote from: Martin Gronsdal on November 02, 2020, 04:09:19 AM
8 people rated this map and the average is 1.

The rating system should be changed, as it is obviously wrong and flawed.

Nah, it's just an insanely hard level (I guess)
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P

Martin Gronsdal

does a hard lever warrant a bad rating?

I tried this level and I don't even know what to do, but that would never translate to a low score. I simply didn't rate it.

TrickyPlayer

Quote from: Martin Gronsdal on November 02, 2020, 02:00:02 PM
does a hard lever warrant a bad rating?

I tried this level and I don't even know what to do, but that would never translate to a low score. I simply didn't rate it.

quite some people seem to think you have to rate 1/10 when a level is difficult. I don't really know how they got the idea for that, but there isn't much I can do about it.
When you want an explanation for something I use in my levels, or if you want to suggest something, feel free to tell me. Just don't ask/suggest things every other day please :P

Martin Gronsdal

"quite some people seem to think you have to rate 1/10 when a level is difficult. I don't really know how they got the idea for that, but there isn't much I can do about it."

that's 100 % true

hypnotic22

the 1 rate reflects how much enjoyment most people are having, the map is insanely hard for 90% of all who play CW3 and therefore i find all the 1 ́s both understandable and acceptable  :)

fractalman

after a first test run where i started both north and south I started in the north so my focus wasn't split between trying to sustain the south AND rush southwards.

I managed to place my totem in a spot that was both accessible fairly early and defensible-if barely-once the wall really started breaking.

It was a close call getting enough berthas online as they were needed.