Custom Map #7553: AC Pump vs Inhibitor. By: Jason Stevens

Started by AutoPost, July 08, 2019, 12:26:08 AM

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AutoPost

This topic is for discussion of map #7553: AC Pump vs Inhibitor


Author: Jason Stevens
Size: 256x256

Desc:
This map has a difficulty level between easy and medium. Many ways to win, including a pump that amplifies AC sprayed into it. #Spore #Runner #Pump #Flip-Emitter #Packet-Emitter

Loren Pechtel

It's easy enough to dump enough anti-creeper on the portal to take the emergence point to near max creeper.  Is it warded against overflow?

GoodMorning

Based on one of the early CS maps which I thought this script was pulled from - probably not.
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hawgwash

Can someone explain how the pumps work?  I can't seem to figure them out.  Thanks!

Loren Pechtel

Quote from: hawgwash on July 13, 2019, 09:02:45 PM
Can someone explain how the pumps work?  I can't seem to figure them out.  Thanks!

Dump AC in the portal in the middle.  Much, much more AC shows up on a one dot island down on the center.  It easily overflows the 500 level wall the void poses and spills out onto the surrounding terrain.  Note that you can collect this and load it on bombers to go back to the pump, although there's a limit to how much you can pump (you can't stack creeper much above 2000 high.)


Johnny Haywire

This is a fun map for anyone who likes AC and pumps. Hardly any threat other than a few spores, and enough sources for AC to drown the inhibitor without using any pumping at all, if that's what you want to do.

Note: It's possible, and even a bit more fun in some ways, to start at one of the top islands instead of in one of the more obvious locations on the bottom.

Thanks for the map! Very enjoyable  ;D
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