Custom Map #5917: KGB #05. By: yum234

Started by AutoPost, June 06, 2018, 04:51:47 AM

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AutoPost

This topic is for discussion of map #5917: KGB #05


Author: yum234
Size: 140x150

Desc:
Kudos Grabz Bombers map. Medium size game with new concept of Bombers Airport. More tactics and srategy needed. Enjoy if possible! :) #GoodLuck

Loren Pechtel

How??  Those fast bombers fall so far back that they keep poking holes in your base no matter what.

Grabz

Poking holes is not fatal to your base, if you cover it in a coating of AC. As the opening conversation suggests, you can switch your Sprayers to Always On so they always run, covering your base in an effective safety net.

Alternatively, you can try sticking to the left side border of the map, so that the infinite range bombers fly off the map upon destruction.

Loren Pechtel

Quote from: Grabz on June 06, 2018, 09:35:41 PM
Poking holes is not fatal to your base, if you cover it in a coating of AC. As the opening conversation suggests, you can switch your Sprayers to Always On so they always run, covering your base in an effective safety net.

Alternatively, you can try sticking to the left side border of the map, so that the infinite range bombers fly off the map upon destruction.

If you have enough of it.

Grabz

Quote from: Loren Pechtel on June 07, 2018, 04:08:10 PM
If you have enough of it.
I wouldn't give you hints at a strategy that doesn't work for the map.

Spoiler



This is a stalemate. The very fast bombers don't carry a lot of creeper, so they get completely stopped by the AC in the back of the base. You can work up from here. Remember that bombers always target the closest unit, you can use this to an advantage to funnel all the bombers towards a single direction, so long as you don't advance too far on the right side.

Think about this like you would think about defending against Air Sac bombs in upcoming CW4 (if you follow the development) where you want a coating of AC to defend against stray creeper.
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