Custom Map #5610: [CW2.5] #4 - Nexus. By: Grabz

Started by AutoPost, March 24, 2018, 08:59:34 PM

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AutoPost

This topic is for discussion of map #5610: [CW2.5] #4 - Nexus


Author: Grabz
Size: 78x129

Desc:
#CRPL Instructions: 0. Use Snipers to take out Drones. 1. Select terrain for digging with Left Mouse or Shift+X. Connect terrain to your network to dig selected terrain. 2. Place Siphons on Ore Mines to get AC. 3. Remember that Sprayers have an "Always On" mode that makes them act similar to CW2 Makers. 4. Dig out terrain under Gems and Technytes to uncover them, then use a Siphon to collect them. 5. Some terrain is slowly eroded in contact with the Creeper. #CW2

D0m0nik

Spoiler
You can take out every enemy unit in two minutes with 8 or 9 guppies. You then just need to send the CN and a couple of guppies/cannons to take advantage of the gravity to clear a way to the pick up.
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I think this works, no time to test it. Love these maps though, very cool.

stdout

Dp the phantoms kill everything, including nullifiers. I'm not sure your idea would work - you'd need snipers, and a lot of them.

D0m0nik

Nagibator has since posted a time that suggests I was right!

Spoiler
When you land your guppies you can take out some blocks within the land for you to move the guppy into and to build the nulifier in.
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D0m0nik

Not sure if there was a bug but my snipers did not shoot the ghosts either.

BilboGCL

I did something similar in a very relaxed wax - So relaxed that I couldn't take out all enemys 2 or three left, I landed the guppies in the creep and started to dig, then I placed the guppies in the new holes ... the rest should be clear

Greetings from The Shire!
Hey, come to the dark side Discord, we have cookies!

stdout

Yep, you're all correct. Now I have some fun to do :)

daniels220

I mentioned in a previous thread—on all maps of this type, I can't see the terrain. All I see are the underlying green "walls" that make it impervious to creeper. Any ideas why?

herobattle530

Quote from: daniels220 on April 05, 2018, 07:39:35 PM
I mentioned in a previous thread—on all maps of this type, I can't see the terrain. All I see are the underlying green "walls" that make it impervious to creeper. Any ideas why?
Please refer to this topic https://knucklecracker.com/forums/index.php?topic=28738.msg171360#msg171360

daniels220

Ah—yes, I am on a Mac. Until/unless the game itself is fixed, is it possible for future maps to use a Z-value that is compatible with both? Or would that create other problems?

GoodMorning

A narrative is a lightly-marked path to another reality.

daniels220

That would be great—I like these maps, but it's getting tiresome looking for gems by the hover text, and not being able to see dig cost at all...