Custom Map #5170: Creeper reflector. By: builder17

Started by AutoPost, December 22, 2017, 11:45:54 AM

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AutoPost

This topic is for discussion of map #5170: Creeper reflector


Author: builder17
Size: 84x84

Desc:
Big #CRPL enemy that multiplies creeper to all four nodes on four sides of it. More information on forums. #Forge #NoPZs

Builder17

Reflector.crpl is big core in middle and four other cores are to indicate node locations.

All five emitters are NoPZEmitter.crpl cores.

Loren Pechtel

And you win this how?  It's not possible to place a nullifier close enough to the center although it does show as nullifiable.  It's not a flip emitter.  It's not vulnerable to beams or snipers.

Builder17

#3
Try place nullifier directly under, over, left or right of it? In corners it doesn't have enough range.

Also make sure there isn't creeper under nullifier when you place it.

Core visual size seems to be too small...  :-[

Image under shows possible places for nullifier.

Edit: Did you like playing this map? Was difficulty good? :)

Raven_C

The map was pretty good, little too easy though, didn't feel like I was in danger or had to rush. If you want to make it harder without just changing the creeper amount or delay try making it ramp up over time( <-C 1 add ->C) or have crpl that moves toward the player.

Loren Pechtel

Quote from: Builder17 on December 22, 2017, 01:33:34 PM
Try place nullifier directly under, over, left or right of it? In corners it doesn't have enough range.

Also make sure there isn't creeper under nullifier when you place it.

Core visual size seems to be too small...  :-[

Image under shows possible places for nullifier.

Edit: Did you like playing this map? Was difficulty good? :)

I don't know why it wouldn't let me place it before.  Works now.

Quite easy.

Builder17

It's meant to be turtler friendly, slowly get more powerful with forge type map. :)

Starting bases are maybe too high terrain. (10)

Thanks for playing!

hbarudi