Custom Map #900: Reactors Only 2. By: FOXX

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AutoPost

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on: September 28, 2017, 02:04:15 pm
This topic is for discussion of map #900: Reactors Only 2


Author: FOXX
Size: 240x300

Desc:
The Adventure Continues !! MireWarp by PlanetFall Teleporter by Virgil Burst Emitter by Sorrontis Scripting by Stickman & FOXX



bananasandwich

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Reply #1 on: November 18, 2017, 05:34:53 pm
Enjoying the series, thank you.

Do the friendly blue mirewarps land do anything? I see a blue line showing where they link, but I haven't been able to figure out how to use them.



FOXX

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Reply #2 on: November 18, 2017, 07:03:31 pm
Glad you like the Serie Bananasandwich.

The Mirewarps have a Mire-In and a Mire-Out.
If you Mire the land where the Mire-In is located then it will send Particles [Mire] to the Mire-Out to help Mire that piece of Land.

Hope this helps.

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bananasandwich

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Reply #3 on: November 19, 2017, 03:03:21 am
Oh, I hadn't noticed that some blue circles shrink then reset (Mire-In?), and some grow then reset (Mire-out?). That is very helpful, thank you. I'll see if I can get to work now.



FOXX

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Reply #4 on: November 19, 2017, 03:52:46 am
Oh, I hadn't noticed that some blue circles shrink then reset (Mire-In?), and some grow then reset (Mire-out?).
Exactly
Quote
That is very helpful, thank you. I'll see if I can get to work now.
np -> Good Luck.

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bananasandwich

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Reply #5 on: November 21, 2017, 09:22:45 pm
Thanks, got one to work. It doesn't seem like it can be used to overpower the other end though. I have only had it work when the other end had nothing miring the land for the enemy, even with 8 OMNIs against a '4' enemy mire.



FOXX

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Reply #6 on: November 22, 2017, 04:35:58 am
Thanks, got one to work. It doesn't seem like it can be used to overpower the other end though. I have only had it work when the other end had nothing miring the land for the enemy, even with 8 OMNIs against a '4' enemy mire.

you are right. The MireWarps are good for when you want to take the land on the Mire-Out section with some Omnis and have some Omnis on the side of the Mire-In to help Mireing.
Overpowering a bit of land [with a enemy MireSpawner on it] doesn't really work. The MireWarps are for supporting.

Greets
FOXX

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