Custom Map #4495: Cage of pain. By: tamrin

Started by AutoPost, June 08, 2017, 07:56:49 PM

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tamrin

Quote from: D0m0nik on June 13, 2017, 10:26:48 AM
Wow certainly is a tricky one! Manages to be tricky until the very end, great to have back and creating new challenges!

I am curious though, how do you test a map that takes you 5 hrs to complete? Do you test it or just design it, publish it and see if you can beat it?
I always play my maps many times because sometimes I dont realize that I am missing something, like tech or place to land with command, etc :D when I win my map too fast with easy way, then I go back to editor and make it harder :D My first step in creating new maps is to make some graphics and after that I create some path to win. But I make changes after lot of testing. I think that I am average player so sometimes I have to make it easier to win my map :D

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Your maps are among the most unique in colonial space and the time you spend on them is evident.

D0m0nik

Yeah I agree with Stdout, your maps are always exceptional! Thanks for taking the time!

PrinceofToys

Hey Guys,

need Help for start, where am i supposed to start ?
If i try to start in the middle i can get the 8 techs there but the 1500 emitters kill me shortly afterwards and i dont see any place on the map to start elsewhere ?

Greetings

tamrin

#19
Quote from: PrinceofToys on June 17, 2017, 01:38:04 PM
Hey Guys,

need Help for start, where am i supposed to start ?
If i try to start in the middle i can get the 8 techs there but the 1500 emitters kill me shortly afterwards and i dont see any place on the map to start elsewhere ?

Greetings
Here is a hint :)
Spoiler
Look to the left part of map. You can find place where you land with your command and where you can get nullifier and another command. Land with this second command for beam(..its hidden under spore tower). After these steps you can start in the middle and destroy 1500 emitter before it even start to work :)
[close]
... delay of this emitter is timed to do exactly this :D

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Another option:

Spoiler
You have time to open by landing bottom left and collecting the nullifer and unlimited blaster tech. Then you move your CN to center. (Destroy and land again when the countdown expires.) You have just enough time to land and nullify the center emitters before they get you. This is the better opening because you can then build as many blasters as you want.
[close]

PrinceofToys

Hey Guys

thx for the help :) btw Tamrin i enjoyed all your other maps so far and they were great :D

but this one is really hard :D i like it though but now i have some other problems :D

i get with 2nd command node the spore and unlimited blaster tech and kill the 1,5k emitters in center but then i can clear the 2 emitters with nullifier in PZ but the 80 emitter in space kills me shortly afterwards. I wasn't able to manage to kill the 2 emitters in center and then the 80 emitter, i just needed 3 seconds or so more before the creeper kills my nullifier...what am i doing wrong ? if i let the emitter live the creeper will kill me in future cause of energylack to hold against all the creeper coming in future from this emitter.

Greetings

fanstar1

Quote from: PrinceofToys on June 18, 2017, 03:20:53 AM
Hey Guys

thx for the help :) btw Tamrin i enjoyed all your other maps so far and they were great :D

but this one is really hard :D i like it though but now i have some other problems :D

i get with 2nd command node the spore and unlimited blaster tech and kill the 1,5k emitters in center but then i can clear the 2 emitters with nullifier in PZ but the 80 emitter in space kills me shortly afterwards. I wasn't able to manage to kill the 2 emitters in center and then the 80 emitter, i just needed 3 seconds or so more before the creeper kills my nullifier...what am i doing wrong ? if i let the emitter live the creeper will kill me in future cause of energylack to hold against all the creeper coming in future from this emitter.

Greetings
I don't think you can stay in center after destroying the 1500 emitters

D0m0nik

#23
I stayed in the centre and didn't take the bottom right emitter in space for quite a long time, it was a beast to take. For energy you need to spread North and North East and put all reactors on PZs. It is close for about the first 30-45 minutes! I took the islands to the right before I even appraoched it. I then had to surround it and get the units in just the right place, I also used the shields.

tamrin

Quote from: D0m0nik on June 18, 2017, 04:28:18 AM
I stayed in the centre and didn't take the bottom right emitter in space for quite a long time, it was a beast to take. For energy you need to spread North and North East and put all reactors on PZs. It is close for about the first 30-45 minutes! I took the islands to the right before I even appraoched it. I then had to surround it and get the units in just the right place, I also used the shields.
But do u know that
Spoiler
Bottom right emitter in space can be destroyed before walls around him disappear
[close]

tamrin

for everyone :)
Spoiler
You can stay in center for the start and beat full center. Build nullifier as fast as possible between that two emitters and after you have to build next nullifier above bottom right emitter in space because he is so strong and use syphon for energy. There will be time to build more nullifiers in the corners which will make it more easier
[close]

D0m0nik

I missed that!! Would have made this map a lot quicker! Still very enjoyable either way.

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When I played I nullified all 4 emitters in the center before the walls came down.

D0m0nik

Is there an emoji for slapping yourself in the face?

fanstar1