Comand that spawns stunners?

Started by tornado, May 14, 2017, 06:40:12 AM

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tornado

Just curious if there was a command that created stunners from a PRPL core(or a specific map coord).
Cant find it on the wiki, though I'm prone to missing the obvious so it might actually be there.

Edit:
Actually, what about other unlisted units, such as doppel cores, emergent, ECT. those don't
have UUIDs or spawn commands on the wiki(as far as I know). is there a particular reason
why they aren't listed(IE:Breaks the game irrevocably when you try)?
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We apologize for all inconveniences that we caused.
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then, you have to build one

FOXX

I have asked this myself at one point and to my knowledge there is not yet a command for spawning stunners.
My solution was placing a stunner spawner on the PRPL core you want shooting stunners and make the stunnerspawner invisable.
I know this is not what you ask for but it will do the same.
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GoodMorning


"Stunner" CreateUnit ->Stunner


However, to my knowledge, there is no means to set the target of any Stunner(s) you spawn. Also be sure to set them friendly/enemy immediately, as they do not change targets once one is chosen.
A narrative is a lightly-marked path to another reality.

tornado

Quote from: GoodMorning on May 14, 2017, 08:12:31 AM
Also be sure to set them friendly/enemy immediately...

And the command to do that would be? I searched the PRPL section of the Wiki with
The phrase Stunner and found nothing useful(for this).
Now CEO of Particular Endeavors. http://knucklecracker.com/forums/index.php?topic=23752.new#new
We apologize for all inconveniences that we caused.
Quotefirst, you have to imagine a very big box, fitting inside a very samll box.
then, you have to build one

Nicant

#4
Here is most of the units you can spawn with CreateUnit if your curious, http://knucklecracker.com/wiki/doku.php?id=prpl:unittypelist

To change a stunner to friend or foe, use this command.
<-Stunner.UnitIsEnemy True/False
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planetfall

Some minor corrections:

Quote from: GoodMorning on May 14, 2017, 08:12:31 AM

<-SpawnX <-SpawnY "Stunner" CreateUnit ->Stunner


Quote from: Nicant on May 14, 2017, 10:51:21 AM
True/False ->Stunner.UnitIsEnemy
Pretty sure I'm supposed to be banned, someone might want to get on that.

Quote from: GoodMorning on December 01, 2016, 05:58:30 PM"Build a ladder to the moon" is simple as a sentence, but actually doing it is not.

tornado

Now CEO of Particular Endeavors. http://knucklecracker.com/forums/index.php?topic=23752.new#new
We apologize for all inconveniences that we caused.
Quotefirst, you have to imagine a very big box, fitting inside a very samll box.
then, you have to build one

GoodMorning

Oops. Thanks for clarifying that.
A narrative is a lightly-marked path to another reality.