Custom Map #739: Mysterious Maze 1. By: FOXX

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AutoPost

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on: April 18, 2017, 09:00:05 am
This topic is for discussion of map #739: Mysterious Maze 1


Author: FOXX
Size: 240x240

Desc:
A New Adventure begins!! This time you have to battle your way through a Maze. In this Adventure we have 'Switches' and 'Trails' and other interesting things. The first map will teach you the mechanics used in this Adventure. Scripting By Stickman & FOXX. Construction Pylon By GoodMorning. Uploading 1 Map a day [see Forum]



FOXX

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Reply #1 on: April 18, 2017, 09:01:37 am
From today on i will upload a map a day at around 15.00PM Local time [I live in the Netherlands]
On this site you can easily see what your Time Zone is and how much hours you need to add or subtract.
Time Zones


The ending of this Adventure will be Sundays.

Have Fun,

FOXX
« Last Edit: April 18, 2017, 10:50:32 am by FOXX »

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stdout

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Reply #2 on: April 18, 2017, 05:49:56 pm
Very promising! I'm looking forward to the series!



FOXX

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Reply #3 on: April 18, 2017, 06:35:28 pm
Very promising! I'm looking forward to the series!
I hope you like the maze. Good Luck!

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RrR

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Reply #4 on: April 19, 2017, 07:30:30 am
My HQ was hijacked! Reappeared in the starting area

(click to show/hide)



FOXX

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Reply #5 on: April 19, 2017, 09:03:14 am
My HQ was hijacked! Reappeared in the starting area
Yep, it's for preventing players to go on an early HQ Adventure. After 4 mins this is released and the HQ can spawn and go everywhere. [Not recommended]

Quote
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Yes, good thinking. I didn't try it yet but i it's good if players are inventive and think of different ways to play a map.
Seeing your times those early Omni rushes gives you a benefit in time.
I used my first 2 AmpGems on Mine Production Increase and BuildSpeed Increase.
Nice Job RnR !!
« Last Edit: April 19, 2017, 11:23:29 am by FOXX »

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stdout

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Reply #6 on: April 19, 2017, 01:38:24 pm
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FOXX

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Reply #7 on: April 19, 2017, 02:26:33 pm
(click to show/hide)
Yeah, that Omni Pickup to clear the second part you can reach with Omnis.
I think in the other maps there are also oppertunities.
Feel free to roam with Omnis where you can :)

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RrR

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Reply #8 on: April 20, 2017, 03:53:29 pm
Tried again without the early omni-rush. Can confirm this is not the best strategy for this map.

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It is possible to hack
(click to show/hide)



FOXX

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Reply #9 on: April 20, 2017, 04:48:11 pm
Tried again without the early omni-rush. Can confirm this is not the best strategy for this map.

(click to show/hide)
Nice to know.
I did this with all maps.

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It is possible to hack
(click to show/hide)
Euh ... what do you mean by
(click to show/hide)

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taodragon08

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Reply #10 on: April 24, 2017, 03:09:25 am
How do I get my fleet past the barriers?



GoodMorning

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Reply #11 on: April 24, 2017, 05:22:36 am
Welcome to the forum.

In order to get your fleet past the barriers, it is necessary for the structure regrowing the Struc (the pointy thing at one end of each line) to be destroyed. However, you cannot do this directly. You must instead destroy or flip certain Emitters. This will cause the desired destruction.

If you are not running the latest version of the game, certain scripts will not run, breaking the map. I believe that someone with this issue completed this map, but the following one proved impossible. If this is the case, updating the game should help.

A narrative is a lightly-marked path to another reality.


FOXX

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Reply #12 on: April 24, 2017, 08:37:51 am
Welcome to the forum.

In order to get your fleet past the barriers, it is necessary for the structure regrowing the Struc (the pointy thing at one end of each line) to be destroyed. However, you cannot do this directly. You must instead destroy or flip certain Emitters. This will cause the desired destruction.

If you are not running the latest version of the game, certain scripts will not run, breaking the map. I believe that someone with this issue completed this map, but the following one proved impossible. If this is the case, updating the game should help.
Thanks GM for filling in.

And some info for Taodragon08
(click to show/hide)

If you have questions, just ask.
Good luck!
« Last Edit: April 25, 2017, 03:16:37 pm by FOXX »

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taodragon08

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Reply #13 on: April 24, 2017, 04:06:37 pm
Oh, thank you. I"ve been popping my HQ in and out trying to destroy the ship, like an idiot



FOXX

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Reply #14 on: April 24, 2017, 04:55:50 pm
Oh, thank you.
No problem.

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I"ve been popping my HQ in and out trying to destroy the ship, like an idiot
Never intended, mostly works.
An Amped MazeMolester [or 2] can do a lot of damage and with some big ships you have the aid of friendly emitters.

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