Custom Map #29: Particle Assault. By: 1337

Started by AutoPost, September 17, 2016, 05:24:23 AM

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AutoPost

This topic is for discussion of map #29: Particle Assault


Author: 1337
Size: 256x144

Desc:
The Particles are attacking your base! try to destroy the cannon particles (check fields) and eliminate the particles! #AssaultParticleFleet #TooEasy

Karsten75

Those field were tremendously helpful! Thanks! :)

jaworeq

That's a nice concept of a map. I expected higher particle speed though.
BTW, if you call ship "fighter", it should be fast (you know, like jet fighters), but you didnt give it any engines :P

1337

Quote from: jaworeq on September 17, 2016, 01:53:31 PM
BTW, if you call ship "fighter", it should be fast (you know, like jet fighters), but you didnt give it any engines :P

I'll upgrade the fighters tomorrow, they'll be bigger and powerful (engines confirmed) :P

Johnny Haywire

On the first run I did the obvious thing, which judging from the times everyone else did - just pop in behind the Progenitor and kill it. But making a map with such a glaring flaw is a common error so I decided to play the map as Leet intended.

It's not a bad map for what it is. There's not much of a threat and if you manage to build the Leviathan whatever threat there is will be gone in a jiffy. The enemy ship spins like a merry-go-round and never goes anywhere or does anything viable.

The unique ships are cool though, and with some tweaking these will be (hopefully) above-average maps!
You disagree with this sentence, don't you?