Custom Map #3937: Andromeda's campaign day 17 (Capital Intruders). By: KIKI443

Started by AutoPost, September 13, 2016, 08:23:10 AM

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This topic is for discussion of map #3937: Andromeda's campaign day 17 (Capital Intruders)


Author: KIKI443
Size: 150x150

Desc:
Here is another map from Andromeda's campaign collection it took a while to develop it but now here it is so enyoj! You must defend a imperial capital city from invading creepers that have infiltrated it.

PMouser

can someone tell me how to dig in here? i have no chance because of all the creeper and spores coming, ty
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RrR

ignore the spores - the creeper in the city is too deep for them to cause any damage.


Loren Pechtel

Quote from: PMouser on September 14, 2016, 06:08:22 PM
can someone tell me how to dig in here? i have no chance because of all the creeper and spores coming, ty

Forget all that tempting territory in the back, you can't hold it.  Build in the city.

Once you're ready pushing the creeper back is still a slow process as most of those are 2000 point emitters with very short time intervals.  Kill with PZs where you can, but be careful of friendly fire.

Johnny Haywire

KIKI - I really enjoyed this one! It's pretty obvious once you start that you'll need to build in the middle -

Spoiler
I nullified one of the friendly spores on the east side so I could put a PZ bertha there. Gotta be quick & hit the nearby creeper or you'll lose it.
[close]

Spoiler

Once you have a few berthas holding the creeper at bay, let the creeper come in through your back door so the AC will pour out, then you can start working your way around the back.
[close]

You can also go afk and get some work done while this is running to save some RL time - multitasking ftw!  ;)

Thanks for the series, KIKI! It's been good to see your progress in the world of map-making  ;D

You disagree with this sentence, don't you?