Custom Map #645: Area 256. By: Flash1225

Started by AutoPost, June 09, 2014, 05:59:29 PM

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AutoPost

This topic is for discussion of map #645: Area 256


Author: Flash1225
Size: 256x256

Desc:
Another recreation of the pre-release maps I did. This one's seriously different from the original, minus the size. Tip: Start with the CNs at opposite corners and work your way to connecting them. Second, take out the emitter in the center of that mostly-void area to have a smaller burden with defenses in that direction. Good luck!

Karsten75

Quote from: AutoPost on June 09, 2014, 05:59:29 PM

Another recreation of the pre-release maps I did.

Pre-release maps?

Quoteminus the size.

Another double-take. This is at maximum size of 256x256. Virgil only ever released 300x300 maps in pre-beta testing.



Asbestos


Helper

Lots of good fighting here, but much over-sized.
All could have been contained in a map about half the size.
Thanks for the fun.
H