Custom Map #2190: Nightmare Emitters

Started by AutoPost, April 26, 2013, 09:01:07 PM

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AutoPost

This topic is for discussion of map #2190: Nightmare Emitters


Author: ShadowDragon7015

Desc:

Warning:
If rapidly flashing colors make you sick, know that this game has the creeper flashing very rapidly. It may affect you.
-G.

Angel

Well...this has 'Angel' written ALL over it :P
All of my maps take a few things:
1. Patience.
2. Saving often/trying different things every time.
3. Knowing that the simple is always wrong.
4. Love for your great Angel who spends hours and possibly days on maps that people hate. :D

Marley

Just wanted to give a flickering/flashing creeper warning to those who are sensitive...

TypoNinja

Got everything but the bottom two emitters in the outer ring. Just couldn't find a way to bring enough firepower to bear. Could have pointed the DB at em and waited but since they both had 2 health that seemed like the wrong answer. I even had a crazy number of Makers pouring out the AC for me, what am I missing?

joshuad156

Can't figure this one out.  I can clear the room to the left of the start, and the one below (the rooms at 9 and 10:30, if it were a clock), but can't seem to go anywhere from there.  I like puzzle maps, but this one seems absurd.

Grauniad

My time is not near to the top, but in the absence of better help, it may suffice.

At the bottom, ignore the rapidly flashing creeper. Concentrate on packet speed upgrades. Built a micro-rift in the bottom left (7-o'clock) and then immediately below the U-shaped creeper. Use that to carefully position and build another micro-rift to the right part of the creeper (and to excavate the bottom). Now launch your attack on the right-hand side, still ignoring the bottom's ultra-dense creeper. You should be able to snag at the very least the tech for the makers.

After that it gets a bit difficult and I"m not sure I'm playing it as the author intended. But I did get to where I could eventually (after many unit losses) grab the Conversion Bomb tech.  After that it looks like a lot more micro-guessing, but I'm afraid I can't help a lot.
A goodnight to all and to all a good night - Goodnight Moon

ea3401

Quote from: TypoNinja on April 30, 2013, 02:42:25 AM
Got everything but the bottom two emitters in the outer ring. Just couldn't find a way to bring enough firepower to bear. Could have pointed the DB at em and waited but since they both had 2 health that seemed like the wrong answer. I even had a crazy number of Makers pouring out the AC for me, what am I missing?

Build some shields, switch off your launchers and wait a little bit.
You need high density creeper to convert to high density anti-creeper.

ShadowDragon7015

You're making this map harder than it needs to be.
Hiding the golden creeper for years to come.

StorminASU

I've gotten rid of all the creeper except the center and the flashing creeper.  I can't figure out where to go at all from here???