Weekly 5-Map Tournament - Gravity - closing 25 Nov 2012

Started by SmileyCoder, November 19, 2012, 10:54:04 AM

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SmileyCoder

Quote from: Helper on November 22, 2012, 04:25:54 PM
LOL!
I just real carefully re-played #3 and managed to beat Wheatmidge's time...unfortunately, Smiley was playing at the same time.
Great score.

Sorry!

Results Per Player


   
   
   
   
   
   
   
   
   
   
   
   
RankNameDownwards Gravity 2Upwards Gravity 2Right Gravity 28No Gravity 16Left Gravity 34Total ScoreTotal Time
1TheSmileyCoder12035117921173911884121765962622:46
2Wheatmidge11987118211159011904121215942324:12
3Helper12072116061164211496120435885927:33
4ctuna11816115591130711476119255808333:55
5Atomicfrog11647110201129410770114185614942:07
6inept_celt1143197621039910346112415317974:53
7rob3k1167010166103801144743663
8Ronini115061012499131115442697
9Amram118521139923251
10Sushiman11883111005718368
11mopa421189711897
Scores recorded at 2012-11-22 16:45:48 forum time.
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Helper

Quote from: SmileyCoder on November 22, 2012, 04:47:09 PM
Sorry!

Not a problem - until I learn how to play with Experimentals, I'll never win one of these. Something about 'Magic Mirrors' is eluding me.
:)

SmileyCoder

The key to magic mirrors is off course the correct placement, but also do use the frame key "n" to sometimes step through the game frame by frame, as this allows you to control the beam without creeper slipping through the cracks.

I hope that wheatmidge will make a renewed appearance. His/her scores this week is very impressive, and I must admit to feeling threatened!
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

SmileyCoder

So, I am off for the weekend. If wheatmidge can rake up a few hundred more points he might take the lead this week. (Thats a challenge for you!)
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

ctuna

Quote from: SmileyCoder on November 23, 2012, 05:13:01 AM
The key to magic mirrors is off course the correct placement, but also do use the frame key "n" to sometimes step through the game frame by frame, as this allows you to control the beam without creeper slipping through the cracks.
I've struggled with mirror placement - it seems to take many more mirrors than it "should" to give me any satisfactory results. Also, I've tried the frame key, without seeing much benefit. Thanks to several helpful hints in the past, I've been able to improve, but obviously there's room for more. I wouldn't mind a short example of either, if anyone has the time.

Wheatmidge

Quote from: Helper on November 22, 2012, 05:04:26 PM
Quote from: SmileyCoder on November 22, 2012, 04:47:09 PM
Sorry!

Not a problem - until I learn how to play with Experimentals, I'll never win one of these. Something about 'Magic Mirrors' is eluding me.
:)

For my time on No Gravity I didn't use a dark beam. So mirrors weren't an issue.

Helper

Whoa Nellie!
That picture is just flat amazing...
I might have to give it another go.

Thanks for posting.

SmileyCoder

Congratulations to Wheatmidge who managed to squeze past me!
Results Per Player


   
   
   
   
   
   
   
   
   
   
   
   
   
RankNameDownwards Gravity 2Upwards Gravity 2Right Gravity 28No Gravity 16Left Gravity 34Total ScoreTotal Time
1Wheatmidge12039118211176711904121215965222:35
2TheSmileyCoder12047117921173911884121765963822:26
3Helper12072116061167711609120435900727:12
4mopa4211897114941164411498120005853330:35
5ctuna11996115591130711476119255826332:41
6Atomicfrog11918110201133710770114185646341:38
7inept_celt11461101731039910346112415362071:52
8UoADeadeye11374105561028710013107525298276:58
9Ronini115061012499139988111545268577:11
10rob3k1167010166103801144743663
11Amram118521139923251
12Sushiman11883111005718368
Scores recorded at 2012-11-26 01:46:52 forum time.
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Helper

Congratulations to you both.

A 9 second overall time win for you and a 14 point game win for him. Has to be one of the closest ever.

@Wheatmidge - I tried to duplicate the screen capture you posted (No Gravity) and can't begin to get there. Now that the game is over, would you mind posting a couple more - say at about 00:15 and 00:30?

Looking forward to your game selection this week.

SmileyCoder

I will take my revenge in this life or the next! muhahah evil laugh and all that.

Yup, looking forward to the next batch.
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

rob3k

Quote from: Helper on November 26, 2012, 08:02:23 AM
Congratulations to you both.

A 9 second overall time win for you and a 14 point game win for him. Has to be one of the closest ever.

@Wheatmidge - I tried to duplicate the screen capture you posted (No Gravity) and can't begin to get there. Now that the game is over, would you mind posting a couple more - say at about 00:15 and 00:30?

Looking forward to your game selection this week.

I'd love to see those as well. Truth be told, I didn't get very close to beating this map no matter what I tried over a dozen or so attempts.

Ronini

Quote from: rob3k on November 26, 2012, 12:04:23 PM
Quote from: Helper on November 26, 2012, 08:02:23 AM
Congratulations to you both.

A 9 second overall time win for you and a 14 point game win for him. Has to be one of the closest ever.

@Wheatmidge - I tried to duplicate the screen capture you posted (No Gravity) and can't begin to get there. Now that the game is over, would you mind posting a couple more - say at about 00:15 and 00:30?

Looking forward to your game selection this week.

I'd love to see those as well. Truth be told, I didn't get very close to beating this map no matter what I tried over a dozen or so attempts.

I had the same problem, until I realised I could build experimentals on this one (thanks to your mirror discussion ^^). Still took me three more tries, but I finally managed to beat it.

rob3k

Quote from: Ronini on November 26, 2012, 12:11:23 PM
Quote from: rob3k on November 26, 2012, 12:04:23 PM
Quote from: Helper on November 26, 2012, 08:02:23 AM
Congratulations to you both.

A 9 second overall time win for you and a 14 point game win for him. Has to be one of the closest ever.

@Wheatmidge - I tried to duplicate the screen capture you posted (No Gravity) and can't begin to get there. Now that the game is over, would you mind posting a couple more - say at about 00:15 and 00:30?

Looking forward to your game selection this week.

I'd love to see those as well. Truth be told, I didn't get very close to beating this map no matter what I tried over a dozen or so attempts.

I had the same problem, until I realised I could build experimentals on this one (thanks to your mirror discussion ^^). Still took me three more tries, but I finally managed to beat it.

I kept getting overrun even with the dark beam. Couldn't get enough reactors up to keep it running. I only played around with mirrors on one of the attempts, so I guess that was where I blew it.

What did you use to keep the creeper and drones at bay while building up to the dark beam? I used shields and some blasters and experimented with anywhere from 0 to 5 or 6 repulsors.

Ronini

Quote from: rob3k on November 26, 2012, 12:19:52 PM
What did you use to keep the creeper and drones at bay while building up to the dark beam? I used shields and some blasters and experimented with anywhere from 0 to 5 or 6 repulsors.

There most certainly are better ways:
I started with digging for the green and white crystal (those close together), moved the ship back to dig for the other green one and the technytes. Built four blaster, reactors and the dark beam and some mirrors. I let the beam fire upwards, then turn it to the left, then down and then to the left again, so it would cut through the creeper right above the three holes. Gradually kept on building more reactors, but slowly. Kept the dark beam running all the time so it would go on and off, but keep firing for longer spells as I added more reactors. The blaster took care of the creeper above the beam, keeping it at bay. Dug for the ore deposit, built a miner and a maker. By then the beam was firing continously. Then proceeded from there.

Helper

This is the start to my version. At about 2:09 I was able to start the DB full time. 4-5 Blasters will keep the Drones and Creeper at bay.