Custom Map #56: a new threat ep1

Started by AutoPost, August 23, 2011, 07:01:01 PM

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AutoPost

This topic is for discussion of map #56: a new threat ep1


Author: scoty

Desc:
the nexus has been destroyed but now a secert coperation has created a liberation ship of its own and hired a crew of bounty hunters to stop the spread of creaper... but for what purpose

scoty

this is my first stage ever more episodes will follow soon though... any advice/suggestions would be nice
speak softly and carry a dark beam.

Fisherck

#2
Quote from: scoty on August 23, 2011, 08:01:21 PM
this is my first stage ever more episodes will follow soon though... any advice/suggestions would be nice

It is very easy. you do not need to be so nice. Scare us! ;)

EDIT: And harder does not mean bigger. No need to max out the height... ;)
My CW2 Maps
My CW1 Maps
Quote from: Sqaz on August 28, 2011, 02:49:35 PM
The comments are here to comment, dare to use them.

Colin

Yes, though it almost looks as though the "coperation"
will turn out to be another nexus!  :D

Usually if you're going to make pre-built structures in
the map editor, you connect them to your beacon
network. Other than that I thought the map was good
overall.  ;)
To fight back the Creeper all you need is. . . What? Energy.
My maps CW1 are located here try out my MIS series.

scoty

"Yes, though it almost looks as though the "coperation"
will turn out to be another nexus" SPOILLER ALERT " they are the bad guy


"Usually if you're going to make pre-built structures in
the map editor, you connect them to your beacon
network"

thay was al that was left of test facility... sorry forgot to mention



It is very easy. you do not need to be so nice


"SPOILLER ALERT " it will get harder soon... the( new) creeper will be immune to certin weapons.
speak softly and carry a dark beam.

scoty

also thinking of doing a stage to show "lt. avery's" mistake that cost her [her] job
speak softly and carry a dark beam.