Widescreen Support

Started by HvA, July 23, 2011, 08:54:53 PM

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thepenguin

Quote from: Echo51 on July 27, 2011, 07:20:37 PM
Foxcave: can't be done without a rewrite of the game to support the extra space, optimization becomes a issue due to extra creeper squares.

But yeah, newer games should be 16:9. 4:3 has gone pretty old, but it's a nice "format" to develop for.

let me guess, virgil hard-coded the dimensions of the creeper array?
We have become the creeper...

Echo51

It's a variable, but i doubt it just scales without issue up to match a 16:9 aspect ratio ;)
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