Custom Map: Sunken Valley

Started by AutoPost, March 19, 2011, 11:31:17 PM

Previous topic - Next topic

AutoPost

This topic is for discussion of map: Sunken Valley


Author: BEric2000

Desc:
This map has some strong emitters and crumbling walls.

rchev

Willfully crappy map. The internal emitter wipes out about a half-hours play--beyond nasty. Until you play once, no way of knowing it's virtually indefensible. Life's too short for these ugly maps.

Toaster

I agree with rchev, I knew from the start that this would be a slog, but after stabilizing the right and starting to make headway on the left, even the "guard" blasters I stationed at the internal emitter, were overwhelmed. Energy level at 20 and still needed more, Not worth a second try... Sorry. Maybe a map for the experts.....

Toaster

Should have been labeled "Hard" IMHO

snowmaker (JM)

I used a single blaster and a mortar to keep the right side in check. Didn't worry about the middle emitter since I didn't expect to be that long. Plus, I built too much energy (30 energy collection).

The difference is probably the choice of upgrades  ;)

DethbyIT

Concur with (JM) - nothing at all wrong with the map, but it does help to have some concept of tactics and weapons choices.

BEric2000 - Thank you for putting this together. Definitely worth playing and I appreciate people like you who create these games for lazy slugs (like me) to play.

dbit


CtopherMI

#6
Clearly the best times can only be done by bridging.  
Spoiler
While waiting patiently for the walls to come down enough to cross to the totems (without cheating LOL) there is plenty of time and space to build nearly solid reactors in the middle of the valley, so this is really pretty easy from there.  Then you can build dozens of mortars and blasters, until you run out of room to build anything else.  From there you have enough to send a few on suicide missions and use the rest to mop up all the creeper that remains, leaving a few blasters to cap off each of the right side emitters.
[close]

Certainly not a bad map, you aren't really in any danger, but it was a fun one :)

Thanks!

Chris

fridge

i loved the map, it's very good because you have to defend on both sides and lot of power/action. Thanks !